It's been 53 weeks since this website became a website, and it is really remarkable seeing the transformation of this idea from a Skype-based podcast of two dudes trying to motivate eachother out of unemployment to what looks set to become a viable advertising model in the not-too-distant future.
Giantbomb has close to 47 000 registered users, and draws in a daily average of close to 25 000 people. But that is a candle in the sun compared to the bigger video game websites out there.
What do you think Giantbomb can do to make a dent in these numbers? How many people have checked out (or even signed up to) the site because of what you've showed them?
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