Right this isn't a thread for EA bashing, we got plenty of that elsewhere lol but basically I think under all the controversy and **** there is a good; potentially great game buried here, so these are my suggestions to try and solve or at least ease some of the biggest issues I have with it.
Arcade:The arcade mode is a fantastic idea full of wasted potential, being able to choose maps, game modes, bot counts, bot difficulty etc. are all great but unfortunately there needs to be more things to choose from.
- We need bigger, more objective based game modes to be included (they were in Skirmish in BF1 so why not here?), galactic assault and starfighter assault are the best choices for this.
- Bring back the "choose era" tab from the first BF2 game, having the maps available to all 3 eras so players can choose their favourite faction no matter the map would help things.
- Unlock all of the blasters, many people play games primarily in single player and as the arcade kills don't count towards the blaster unlocks then have then unlocked already in arcade, so the people who don't spend much time in multiplayer can actually use them.
- And this one is a preemptive strike as it was missing from BF1's Skirmish mode but needs to be included here, when you add cosmetic customisation and skins etc. they need to be in Arcade as well as single player.
Multiplayer: For the most part the multiplayer is solid, the balancing can be a bit off due to the random nature of the lootbox star cards but i'll get to them later lol. These are mainly just suggestions new game modes as I think they could do well in this type of game.
- Classic Conquest: Bring the gameplay of the original 2 Battlefront games to this one, use the large maps (from Galactic Assault) place a spawn point for each faction on either side of the map then place capturable command points throughout the map then the team that holds the majority of the command points when the timer runs out wins. It is what people think of when they think of Battlefront so it would make a great addition to this game (add it to the arcade mode too)
- Squad based attack/defend scenarios - This would be a smaller game mode with one player playing as each of the classes, one team tasked with destroying a target on the map and one team with defending it, would be a great mode for promoting teamwork especially if you implement a party system.
Lootboxes/Progression: Ok, here we go lol. I'm under no illusions about lootboxes being scrapped, they have been built into the games foundations and are probably not going anywhere, but there are ways to make them less awful (maybe).
- Earning Lootboxes: I think a good start to the situation is to reduce the credits grind to an extent, giving the players on the winning team after a match a free lootbox could help towards this and would give incentives for winning.
- Experience based progression instead of crafting: A step towards traditional progression could be once you have a star card (at base level) it can level up by itself the more you use it so you can upgrade the cards you want simply by playing with them.
- Crystals/Cosmetic Lootboxes: Before the crystals are back a cosmetics only box needs to be added, skins for heroes, troopers & vehicles can all be in a new lootbox and this is the only box that crystals can be spent on (eliminating the pay to win concerns)
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