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First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Launched in 1997, NovaWorld is Novalogic's online matchmaking service, community and more recently also their online store. Originally used for F22 Raptor and the Integrated Battlespace games, it's since expanded to include the Delta Force, Comanche and Joint Operations series.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
The ability to lie down on the ground.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Terrorists can be found terrorizing people all over the world of video games. While there is no consensus on how to define the term "terrorism", terrorists are generally considered to be people who express their ideals through violence.
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