FINALE
Blight Club
Fallout: New Vegas | 002
Giant Bomb Plays
113 | Little Apple Juice Boy.mp3
Voicemail Dump Truck
Game Mess Mornings 04/25/24
GrubbSnax
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Object »
Active Reload is a gameplay concept in which the player can actively decrease the load time of a weapon by timing a button press.
A glitch used in Gears of War that allows the player to 'roady run' constantly while still being allowed to fire every gun. Pressing the A or B button will cancel the glitch however.
Some games feature a system where a character near death can be dazed into a 'down but not out' state; while their allies can often revive them if they reach the downed character quickly enough, their enemies can perform special, frequently gruesome, execution attacks against such characters.
Sometimes, enemies will explode (usually when shot at) and will cause damage to the player.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
Kill Stealing involves a player killing another player's target in order to gain his or her "prize". These include loot, experience points, a point score, etc.
The delay between what you do and when it actually happens, latency can result in a lessened ability to enjoy a game or get high scores.
The Locust Horde are the main enemies in Gears of War with multiple types to crush the COG military. It is unknown whether the Locust are truly indigenous to Sera, but it is known that they will die for control of Sera.
Persistent bullet holes allows players to shoot holes into walls without them disappearing right away. This feature added realism to first person shooters, as well as the ability to draw smiley faces.
Strategic dismemberment allows players to separate an enemy's limbs from its body without killing it, disabling limb-specific functions.
A term coined by Gears of War players online. The act of meleeing an opponent with your shotgun, and then immediately shooting them with the shotgun, usually killing them. If done correctly, it is more or less a two-shot kill and will leave you undamaged.
Developed by Epic Games, Unreal Engine 3 is the third generation of the Unreal engine, and is base for numerous games, such as Unreal Tournament 3, Gears of War and Roboblitz.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment