Gordian Tomb is a German platformer for Amiga and the Commodore 64. The game is a linear adventure through a tomb, in search of a secret treasure. The game has an interesting game mechanic in that items needed to progress can only be picked up after the player encounters the obstacle that the item will be useful against. Gordian Tomb also has an interesting hint system, with hints being displayed as a part of the interface above the action at all times, changing at every screen. The Commodore 64 version of the game features a soundtrack that is over 30 minutes long.