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A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The term is derived from the Gradius series of Shoot-em-Ups (AKA "shmups"), but means any shooter in which the goal is to destroy an integral component of your target in order to win. In many games this core is represented by a glowing orb, which causes the enemy to flash when you shoot it.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
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