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    Gotham City Impostors

    Game » consists of 4 releases. Released Feb 07, 2012

    Freelance vigilantes in superhero garb take on psychopathic criminals wearing clown makeup in this (now free-to-play) Batman-themed multiplayer first-person shooter.

    The obligatory generic multi player load-out thread.

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    Ninja_Welshman

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    #1  Edited By Ninja_Welshman

    So what's your load out?

    Mine is:

    Bulky body,
    Jackhammer with penetration mod,
    Rocket launcher,
    Bomb in a box or Hatchet,
    Glider (love dive bombing unsuspecting people)

    Horse health,
    Bullet proof,

    Not sure if there all the right names but you get the picture. Also have to give a mention to the foul mouthed angry clown voice. Cracks me up all the time.

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    Myomoto

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    #2  Edited By Myomoto

    I'm currently running with this, very happy with the results:

    • Speedy body,
    • Huntsman with red dot scope / Chaperone with expanded drum,
    • Care package (this thing is overpowered as FUCK),
    • Targeting Goggles
    • The +health perk and the +damage one.

    I'm almost constantly keeping the targeting goggles up, spotting for my team (and myself!), and since I can often see enemies from a great distance this way, I have time to switch between my long range and close quarters weapons.

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    SirDancelot

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    #3  Edited By SirDancelot

    I've got the Standard body type for now, but think I will upgrade to Bulky next chance I get:

    • Motivator - I rarely see anyone else go for medic, so I like to rock support-types
    • Jackhammer - with penetration rounds
    • Body armor/Care package - still feeling out which build I like more
    • Rollerskates - increase my mobility, run from overwhelming odds and catch up to teammates in need of healing

    I am enjoying a mix of support with some high damage dealing potential. Still not sure how to counter light body types on skates with shotguns, seem to move too fast for me to make good use of my jackhammer, and with no real backup weapon I end up meleeing (which is about as accurate as in BF3) or just running for cover behind a heavy teammate.

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    galiant

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    #4  Edited By galiant

    I've played up to level 42 at this point and the thing that works best for me is:

    • Mighty body type - to survive longer and melee power
    • Jackhammer with penetration rounds - how cool is it to kill through walls?
    • Glider - because dive bomb + melee = dead
    • Body Armor
    • Horse Healthy (more health) and Hard Target (no bonus damage from headshots on me)

    It's a lot of fun, though I don't even use my secondary weapon.

    I've started experimenting with a speedy body type on roller skates with the Gatekeeper + penetration ammo and the speed facts, it's pretty cool. People have a hard time keeping up. I miss the glider though.

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    AndyPhifer

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    #5  Edited By AndyPhifer
    • Speedy body.
    • SMGs for both main and secondary, both with penetration.
    • Glider
    • Body Armor
    • Horse Healthy and Bullet Proof
    • Body Dismorphic Psych profile for huge XP gains

    I'm amazingly fast and can fly a circle around any map in less than 20 seconds. The body armor and perks keep me alive if I get cornered and the SMGs allow me to blast off quick and just switch weapons to let off another blast instead of reloading. So damn fast I don't even get noticed. And that psych profile basically gives me double XP on any round so I'm leveling up very quickly.

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    galiant

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    #6  Edited By galiant
    @AndyPhifer
    • Speedy body.
    • SMGs for both main and secondary, both with penetration.
    • Glider
    • Body Armor
    • Horse Healthy and Bullet Proof
    • Body Dismorphic Psych profile for huge XP gains

    I'm amazingly fast and can fly a circle around any map in less than 20 seconds. The body armor and perks keep me alive if I get cornered and the SMGs allow me to blast off quick and just switch weapons to let off another blast instead of reloading. So damn fast I don't even get noticed. And that psych profile basically gives me double XP on any round so I'm leveling up very quickly.

    Hm, I kinda wanna try that!

    Do you know if damage from dive bombing with the glider is affected by body type, like melee is?
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    valiantgrizzly

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    #7  Edited By valiantgrizzly

    Gatekeeper SMG all day erry day. That thing is a beast. Haven't messed around with too many other weapons just yet.

    Also really digging the shurikens, it's fun finishing people off that way, or to surprise them with a bunch of lock-on ninja stars.

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    Shademonger

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    #8  Edited By Shademonger

    I've been having a lot of luck with my Pointman loadout, especially on Fumigation. Here it is

    Body Type : Speedy

    Primary Weapon : Chaperone with expanded drum

    Secondary : Motivator (Sucker for support classes)

    Gadget : Care Package

    Support : Targeting Goggles

    Fun Facts : Wallflower & +Knife Damage (May swap out knife damage for something else since I usually eat people up with my Chaperone if I'm close enough)

    Psych Profile : Histrionic

    Toying around with a replacement for the Motivator since the Care Packages do real good work healing me and others most times...

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    Kaineda77

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    #9  Edited By Kaineda77

    I suck so I go all out for health:

    Body type: Bulky

    Primary: Shredder (taking turns with the mods)

    Secondary: Dawn Patrol (quite often people thing you are an easy target after you emptied your clip, not realising you can just switch to another gun)

    Gadget: Body armor

    Support: grappling hook/targeting goggles (depending on map

    Fun Facts: Horse health, Bullet proof

    Sloooowly working towards that KDR of 1

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