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    Gran Turismo 5

    Game » consists of 9 releases. Released Nov 24, 2010

    Gran Turismo 5 is the fifth edition in the long running racing game series by Polyphony Digital. The game sports over 1000 vehicles, damage modeling on race cars, a dedicated television channel, lots of races, 16 player online multiplayer, and active weather.

    To make all of you feel better about the trees...

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    teh_pwnzorer

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    #1  Edited By teh_pwnzorer

    (I'm really responding to all the "2d trees" comments on the Quick look section.) So I bought GT5...The trees can look pretty crappy (2d) in some races.  They're more detailed in city races (for example London). 
     
    But to make all of us feel better:

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    FrankWeidner

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    #2  Edited By FrankWeidner

    OMG I feel so much better about the trees because another game also has crappy trees! 
     
    Seriously, who the fuck cares?

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    Geno

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    #3  Edited By Geno

    Or just buy a Codies racing game ^_^

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    Jeust

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    #4  Edited By Jeust

    So with this we can all say without any shread of doubt: 
      
    "Gran Turismo 5 is better than Forza 3!" 
     
    And GT fanboys throughout all of Giantbomb celebrated, united in happiness. 

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    Jimbo

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    #5  Edited By Jimbo

    Leaf it out.

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    Kjellm87

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    #6  Edited By Kjellm87

    I can understand why, trees are some of the trickiest thing to render on a decent speed if good looking, all the polygons went to the cars

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    Potter9156

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    #7  Edited By Potter9156

    Technically all game trees are 2d. The leaves at least. 

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    mwng

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    #8  Edited By mwng

    I'm stumped if I know what this is about.

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    teh_pwnzorer

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    #9  Edited By teh_pwnzorer
    @Geno said:
    " Or just buy a Codies racing game ^_^ "
    I remember trees looking pretty good in GRID.   Although, since the posters here have forced me to pixel peep, maybe I'll start looking too closely at the GRID trees... :(
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    CowMuffins

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    #10  Edited By CowMuffins

    Can't we just leaf this discussion alone? I don't tree the point in arguing about plants.

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    ez123

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    #11  Edited By ez123

    I always play Forza 3 from that perspective. 
     
     
    .

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    OmegaPirate

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    #12  Edited By OmegaPirate

    The sooner speedtree is implemented in racing games, the better

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    Terry_Bogard

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    #13  Edited By Terry_Bogard

    Uh... was this necessary at all? Way to be a scrub.

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    beargirl1

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    #14  Edited By beargirl1
    @CowMuffins said:
    " Can't we just leaf this discussion alone? I don't tree the point in arguing about plants. "
    FFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
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    Bones8677

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    #15  Edited By Bones8677

    Why don't you make like a tree, and get out of here?

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    Vinny_Says

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    #16  Edited By Vinny_Says

    Yeah we knew this back in October 2009 when the game came out, I am really stumped by your argument.

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    OmegaPirate

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    #17  Edited By OmegaPirate

    I dont see what you are getting at here? 
      
    Why not stop beating around the bush and branch out, let us know how you really feel

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    teh_pwnzorer

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    #18  Edited By teh_pwnzorer
    @blacklabeldomm said:
    " Yeah we knew this back in October 2009 when the game came out, I am really stumped by your argument. "
    There is no argument.   After reading all the posts about the 2d trees in GT5, I started looking at trees in other games.  :-(
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    teh_pwnzorer

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    #19  Edited By teh_pwnzorer
    @OmegaPirate said:
    " I dont see what you are getting at here?   Why not stop beating around the bush and branch out, let us know how you really feel "
    You should've been posting in the RDR (about the lack of shrubberies on PS3) and Mafia 2 (about the lack of grass on PS3) forums.  
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    xyzygy

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    #20  Edited By xyzygy
    @ez123 said:

    " I always play Forza 3 from that perspective.   . "

    If I had Forza, this is what I'd say :P

    But really I got the impression that it's not just the trees. It's the terrible textures on everything, the buildings, backdrops, grass, pretty much everything that isn't the cars. So I don't know why you're singling the trees out. Oh, and Pancake Dog.

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    Geno

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    #21  Edited By Geno

    I feel it worthwhile to reiterate myself, FM and GT have nothing on Codies games, I don't see why people even bother to get hyped up about their graphics. 

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    teh_pwnzorer

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    #22  Edited By teh_pwnzorer
    @xyzygy said:
    " @ez123 said:
    " I always play Forza 3 from that perspective.   . "

    If I had Forza, this is what I'd say :P

    But really I got the impression that it's not just the trees. It's the terrible textures on everything, the buildings, backdrops, grass, pretty much everything that isn't the cars. So I don't know why you're singling the trees out. Oh, and Pancake Dog.

    "
    Textures are pretty bad in F1 2010, as well, if you stop the car and look too close at the buildings in Monte Carlo.   GT5 textures = GT5 prologue building textures, btw.  I pixel peeped at the London race.
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    citizenkane

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    #23  Edited By citizenkane

    So you justify one game having crappy trees by showed that another game has crappy trees as well?
     
    I'm not following the logic here.

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    teh_pwnzorer

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    #24  Edited By teh_pwnzorer
    @CitizenKane said:

    " So you justify one game having crappy trees by showed that another game has crappy trees as well?  I'm not following the logic here. "

    There is no argument and this has nothing to do with logic.  As I clearly stated in the title, it's about -feelings-.  :)
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    crunchUK

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    #25  Edited By crunchUK

    I don't understand what people see in codemasters graphics. F1 2010 looks fudgy, bland, and nowhere near sharp enough when it isn't raining or at night. Also which track is in the OP? It looks like Le Mans...

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    ColinWright

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    #26  Edited By ColinWright

    He's just mad because forza 3 has a better metacritic.  :P

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    Diamond

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    #27  Edited By Diamond
    @crunchUK:  It's because Codemasters games are still coming out on PC while Forza and GT aren't on PC.  Then think about who's posting about those Codemasters games.
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    Vigil

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    #28  Edited By Vigil

    I personally don't see how the look of trees is all that relevant in a realistic racing game, when i was playing GT5 the trees were the last thing on my mind. 

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    JerichoBlyth

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    #29  Edited By JerichoBlyth

    Dirt 2 wins on treegregate.

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    Geno

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    #30  Edited By Geno
    @Diamond said:
    " @crunchUK:  It's because Codemasters games are still coming out on PC while Forza and GT aren't on PC.  Then think about who's posting about those Codemasters games. "
    The console versions look better than GT and FM as well. The only thing GT has going for it in terms of graphics is the car models, and even that is debatable.  
     
    Seriously, Codies has no competition in the visuals department for racing games. Dirt 3 is only in pre-alpha and its visuals already shit on everything. It baffles me why people get all excited for "zomg teh realism" of GT when it's easily trumped by games that came out years ago. 
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    SeriouslyNow

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    #31  Edited By SeriouslyNow
    @Geno said:

    " I feel it worthwhile to reiterate myself, FM and GT have nothing on Codies games, I don't see why people even bother to get hyped up about their graphics.  "

    This.  Dirt 2 is their most arcade like racer and it's still more of a proper simulation than any GT game.
     
    @Diamond said:
    " @crunchUK:  It's because Codemasters games are still coming out on PC while Forza and GT aren't on PC.  Then think about who's posting about those Codemasters games. "

    No it's because Codemasters are practically unbeatable at racing games and driving graphics realism.  Codemasters have been around an extremely long time (since the early C64/ZX Spectrum days when they did budget tape games many of which were instant classics and got the same front page coverage as many full price games) and they know what the hell they are doing.  The Colin Macrae games were all well ahead of the competition of the day, regardless of platform and this remains true of more recent titles like Dirt and Grid too.
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    Detrian

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    #32  Edited By Detrian

    Now if only GT5 was not retarded bullshit that came out a year later and doesn't even include things like damage models or Forza's unlimited decal options...

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    gamb1t

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    #33  Edited By gamb1t

    Peoples expectations were WAY to high for granturismo 5, beyond reality they make it seem. So people are just hating and bashing super hard.

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    FlyingRat

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    #34  Edited By FlyingRat

    I don't think it really counts if you go out of your way to change the camera angle. If you have to do that, that tells me it's barely noticeable when you're actually playing. Going by them at high speeds even i assume.

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    eristocrat

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    #35  Edited By eristocrat

    How much does it really matter how good anything in those games looks in screenshots?  Shouldn't their graphics be judged by how good they look when you are going really fast since going really fast is kind of the point?

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    KaosAngel

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    #36  Edited By KaosAngel
    @Detrian said:
    " Now if only GT5 was not retarded bullshit that came out a year later and doesn't even include things like damage models or Forza's unlimited decal options... "
    ...dude, it's already been shown on video that GT5's damage is better in the premium model than other racers.  The only problem is that it doesn't unlock until level 20.
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    Diamond

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    #37  Edited By Diamond
    @Geno said:

    " @Diamond said:

    " @crunchUK:  It's because Codemasters games are still coming out on PC while Forza and GT aren't on PC.  Then think about who's posting about those Codemasters games. "

    The console versions look better than GT and FM as well. The only thing GT has going for it in terms of graphics is the car models, and even that is debatable.   Seriously, Codies has no competition in the visuals department for racing games. Dirt 3 is only in pre-alpha and its visuals already shit on everything. It baffles me why people get all excited for "zomg teh realism" of GT when it's easily trumped by games that came out years ago.  "
    You haven't ever played FM3 or GT5 yourself though, right?  At the very least both games' car models & shaders blow Codemasters racing games out of the water, that you consider it debatable makes me wonder this anyways.  Sure, Codemasters games have better environs, but they're arcade style racing games.  As long as you're praising Codemasters racing game environs, NFS HP's environments are far superior to anything in any Codemasters game ( on consoles at least, PC version has some alpha transparency problems).
     
    Did this photo mode comparison earlier.  Obviously the post processing effects are pretty fancy and the shadows are better processed, but you can really see the car models and some of the lighting effects fairly well.  Even rendering at super high res with SS couldn't make Dirt 2 even come close to these car models.
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    Detrian

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    #38  Edited By Detrian
    @KaosAngel said:
    " @Detrian said:
    " Now if only GT5 was not retarded bullshit that came out a year later and doesn't even include things like damage models or Forza's unlimited decal options... "
    ...dude, it's already been shown on video that GT5's damage is better in the premium model than other racers.  The only problem is that it doesn't unlock until level 20. "
    Oh you mean a tiny fraction of the cars can actually get scratched? OH PHEW! Man, that was a nail biter! Game vindicated.
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    bellmont42

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    #39  Edited By bellmont42
    @Vigil said:

    " I personally don't see how the look of trees is all that relevant in a realistic racing game, when i was playing GT5 the trees were the last thing on my mind.  "

    Lets break this down to see how it does matter to alot of people... while i dont really care for racing games....
     
     " ....... the look of trees .....relevant ....realistic racing game......  "  immersion
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    hockeymask27

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    #40  Edited By hockeymask27

    My life has been changed.

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    Vigil

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    #41  Edited By Vigil
    @bellmont42 said:
    " @Vigil said:

    " I personally don't see how the look of trees is all that relevant in a realistic racing game, when i was playing GT5 the trees were the last thing on my mind.  "

    Lets break this down to see how it does matter to alot of people... while i dont really care for racing games....
     
     " ....... the look of trees .....relevant ....realistic racing game......  "  immersion "
    Yes, realistic racing, not realistic vegetation, i would much rather have had the developers working on the mechanics and physics involved in the driving of the cars than on some peripheral oak trees. 
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    teh_pwnzorer

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    #42  Edited By teh_pwnzorer
    @SeriouslyNow said:

    " @Geno said:

    " I feel it worthwhile to reiterate myself, FM and GT have nothing on Codies games, I don't see why people even bother to get hyped up about their graphics.  "

    This.  Dirt 2 is their most arcade like racer and it's still more of a proper simulation than any GT game.
       
    Have you played Dirt 1?  I think it's more arcade-y than Dirt 2.   I'm not sure which one has more realistic car handling overall (Dirt 1 or 2), but in Dirt 1, breaking seems *far too effective.*    
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    toowalrus

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    #43  Edited By toowalrus

    If it makes you feel better, the only reason I like Forza better is because of the decal creator. Both games are pretty much the same boring simulation to me.

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    teh_pwnzorer

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    #44  Edited By teh_pwnzorer
    @TooWalrus: Phew.  Thanks, dude. :)
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    Aus_azn

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    #45  Edited By Aus_azn
    @Geno said:
    " I feel it worthwhile to reiterate myself, FM and GT have nothing on Codies games, I don't see why people even bother to get hyped up about their graphics.  "
    The only thing that FM and GT have over Codemasters games is their raw car selection. CM takes 30 or so cars and does them to exquisite perfection. GT will do about 150 or so (read: most Premiums), and Forza will with all of the DLC and Hero-make cars (read: everything you need to pay for in addition, and Audis).
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    MrKlorox

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    #46  Edited By MrKlorox

    I'm willing to bet there are no racing (only) games with 3D trees on console. But then again I don't own any racing games at all, so whatever.

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    Death_Unicorn

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    #47  Edited By Death_Unicorn
    @Hockeymask27 said:
    " My life has been changed. "
    I'm glad I'm not alone...
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    SeriouslyNow

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    #48  Edited By SeriouslyNow
    @teh_pwnzorer said:
    " @SeriouslyNow said:

    " @Geno said:

    " I feel it worthwhile to reiterate myself, FM and GT have nothing on Codies games, I don't see why people even bother to get hyped up about their graphics.  "

    This.  Dirt 2 is their most arcade like racer and it's still more of a proper simulation than any GT game.
       
    Have you played Dirt 1?  I think it's more arcade-y than Dirt 2.   I'm not sure which one has more realistic car handling overall (Dirt 1 or 2), but in Dirt 1, breaking seems *far too effective.*     "
    Yeah and Dirt 1 was way too easy on breaking for sure.  They fixed a lot of that in GriD and Dirt 2.
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    rollingzeppelin

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    #49  Edited By rollingzeppelin

    I find it funny no one has mentioned Criterion. In terms of graphics I think they're the best.  

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    bellmont42

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    #50  Edited By bellmont42
    @Vigil said:
    " @bellmont42 said:
    " @Vigil said:

    " I personally don't see how the look of trees is all that relevant in a realistic racing game, when i was playing GT5 the trees were the last thing on my mind.  "

    Lets break this down to see how it does matter to alot of people... while i dont really care for racing games....
     
     " ....... the look of trees .....relevant ....realistic racing game......  "  immersion "
    Yes, realistic racing, not realistic vegetation, i would much rather have had the developers working on the mechanics and physics involved in the driving of the cars than on some peripheral oak trees.  "
    immersion

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