A Relaxed Valheim Stream - 02/19/21
673: The Internet in Your Pants
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A Relaxed Friday Stream - 02/26/21
The HotSpot - Episode 397
The HotSpot - Episode 398
The Giant Beastcast
The Community Spotlight 2021.02.27
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New Logo Mug
Interlocking Dad Hat
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Typically found in fighting games, combos are a series of strung-together moves.
A line that signals the start or the end of the race. Even though it is used for racing, it could mean any type of racing game.
The ability for an athlete or character, especially in extreme sports or platforming games, to rotate their bodies in a frontal or backward motion, creating inertia that propels them into a flipping motion.
A technique used in most extreme sports that allows the athlete to twist their bodies while still maintaining possession of their board. Applicable to both snowboarding and skateboarding.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
This exploitation of the original Starsiege: Tribes' physics model speeds up player movement down declining surfaces.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Terrain Deformation is the idea of allowing the geometry of the world to be changed in dynamic, non-scripted ways. For instance, in the game Sacrifice you can cast many spells (like Volcano) which alter the terrain's elevation permanently.
Track deformation is the concept that over time the dirt on the track will move and deteriorate over time, causing small trenches and bumps on the track.
Variable and dynamic simulation of weather conditions can be used to add variety, atmosphere (a rainy day in an RPG) and/or challenge (rain on the racetrack in a driving game) to a game.
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