Overview
The Halls of Honor is the home of the Battalion of Marr, those who have proven themselves worthy to Mithaniel Marr through dedication in the physical realm and in the Plane of Valor. Architecturally, the realm of the Lightbringer is unbelievably beautiful, carved entirely of white marble and accented with precious metals. It is adorned with various ornaments, ranging from statues of unrivaled realism to elaborately decorated vases. Four mausoleums have been built in the corners of the plane, which house the remains of those who committed selfless acts and bravery in their mortal lives. Part of the battalion's purpose is to keep the Halls of Honor free of those who are not worthy to be in its presence, which means virtually any adventurer making their way here, regardless of the good deeds carried out in the Plane of Valor.
Mithaniel Marr himself resides within the Temple of Marr, which can be seen high upon a cliff from far and wide. Entrance by mortals is strictly forbidden, for the temple is said to be too pure and honorable for them to fathom. To get around this edict, adventurers must complete a series of trials that test the honor and valor of all those who attempt them. One consists of keeping a village of innocent citizens from an invasion of Ogres. The second consists of ridding the realm of a legion of nomad madmen. The final trial requires a battle against an ancient member of the Dar family of dragons, Rydda`Dar. Only after all three of these trials are complete could a mere mortal even attempt to enter the Temple of Marr. And even those that do, do not often survive for more than a few moments.
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