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    Halo 3: ODST

    Game » consists of 10 releases. Released Sep 22, 2009

    Taking place during the events of Halo 2, Halo 3: ODST puts players in the shoes of a silent Orbital Drop Shock Trooper (known as the Rookie) as he traverses through the Covenant-occupied metropolis of New Mombasa to find the whereabouts of his missing squadmates.

    End Of ODST (No Spoilers)

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    BlackIrish05

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    #1  Edited By BlackIrish05

    Did anyone else think that the level design in the end of the game was bad and/or down right lazy? I almost didn't want to finish the game because it was annoying me so much. 
     
    Edit: I'm mostly talking about the corridor part and the warthog part.

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    beargirl1

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    #2  Edited By beargirl1

    I played a bit of it with my friends (never played through ODST, just the last level for some reason) and it was crazy. we kept dying over and over but it was so funny because we kept killing one guy by mistake >.>  
     
    but yeah, we stopped because we died too much and we played some forge

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    toowalrus

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    #3  Edited By toowalrus

    Meh, I played through the game in one sitting with my bud on legendary... I thought it was fine. Not great, I guess.

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    MAN_FLANNEL

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    #4  Edited By MAN_FLANNEL

    The warthog run was pretty good (No C.E. or 3, but still good), but I felt the last stand area was lackluster and boring. 

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    ImperiousRix

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    #5  Edited By ImperiousRix

    I thought the early part of the endgame was pretty lackluster, but from the highway on, I felt it was pretty dang good (if not horrendously frustrating).

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