So I just played through the campaign yesterday, and the biggest thing that annoyed me about the game was the visor. It was awesome at night, but in medium-well-lit rooms, not to mention the brightly lit day outside, it made the game really unplayable for me. Seeing enemies suddenly became incredibly difficult, and while the outlining worked for me great at night, it completely failed during the day.
The whole game, I just felt like the brights were TOO bright, and the dark was TOO dark.
Anyone else get this feeling?
Halo 3: ODST
Game » consists of 10 releases. Released Sep 22, 2009
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