I've been playing for about a week now, which I admit is not a lot, but the matchmaking in this game seems almost broken. I've played about 50 matches, mostly in the Arena, but a few in Warzone, and I've had about three close matches. Every other game has been a complete landslide for one side or the other. Like, 50-12 in Slayer, or 5-0 in CTF, or 100-7 in the capture point mode. It's not fun to be on either side of those games. Losing because you're completely outmatched is frustrating, and beating up on a group who can barely move and shoot is boring.
I've also had games where it seems like the opposing team is all in one fireteam, and my team is four solo players. That seems like something that shouldn't happen since the group used to playing as a team will have a huge advantage.
Finally, people seem to quit as soon as things start going bad. I've had several Slayer matches where it's been 2 vs 4 by about two minutes into the match. I've had even more where someone drops about a minute into the match or before the match even starts. With such small teams, losing even one person makes it difficult to compete. Are there not penalties for quitting? If there are, they should be a lot harsher. Also, why doesn't it replace players who drop with someone else or rebalance the teams?
Sorry if this is a bit ranty, but this is the first time I've tried to get into Halo multiplayer and it's been a terrible experience. It's super frustrating because the underlying game is very fun, but the matchmaking just doesn't seem to do a very good job of creating balanced matches.
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