Something went wrong. Try again later
    Follow

    Halo: Reach

    Game » consists of 13 releases. Released Sep 14, 2010

    A prequel to Halo: Combat Evolved, chronicling one of the most cataclysmic events of the Halo Universe through the eyes of a squad of Spartan super-soldiers known as Noble Team. It is also the last game in the series developed by Bungie.

    Halo Reach? Not Impressed...

    Avatar image for spawnman
    SpawnMan

    663

    Forum Posts

    2373

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 10

    Edited By SpawnMan

    Before you start flaming, I haven't gotten too far into the game, but like you, I'm allowed my first impressions. First of all, there are some features which I like! The new forge tools and objects are awesome, as well as the graphics and some features. But for me, there is a heck of a lot wrong! 
     
    Firstly, I love forge mode. However! They got rid of the push/pull object feature! Honestly, WTF? You couldn't screw up forge if you tried, and yet they have! Instead of pulling/pushing the object away from you, you now only can move the camera! What's the point of that? Secondly, the BMR! Worst weapon ever! In all the Halo games I've played, the BMR is the absolute WORST weapon I have used. The problem is the expanding crosshair. With the BR you could basically snipe people across the map with it *Burst, burst, burst*. Now, you have to wait for the crosshair to close again and long range battles just aren't the same! Instead of fast paced combat it's more, *Burst, wait, Burst, wait, Burst, wait, Burst, wait, Burst*. And that's if you actually manage to hit your target all those times. And i guess it's not really a burst any more since it's a single shot.
     
    If it wasn't for the forge sh*t and expanding crosshair I think I wouldn't have as much of a problem with the game as I do, even with other minor problems such as over-powering jetpacks and lack of sufficient quitting penalties. So the game which is supposed to be my favourite for a while, is now my most frustrating. I might get used to it, but so far it is not anywhere near what I expected. Maybe once I play through more of the campaign and get used to the controls a bit better I'll warm up to it. 
     
    Here's hoping. : (

    Avatar image for spawnman
    SpawnMan

    663

    Forum Posts

    2373

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 10

    #1  Edited By SpawnMan

    Before you start flaming, I haven't gotten too far into the game, but like you, I'm allowed my first impressions. First of all, there are some features which I like! The new forge tools and objects are awesome, as well as the graphics and some features. But for me, there is a heck of a lot wrong! 
     
    Firstly, I love forge mode. However! They got rid of the push/pull object feature! Honestly, WTF? You couldn't screw up forge if you tried, and yet they have! Instead of pulling/pushing the object away from you, you now only can move the camera! What's the point of that? Secondly, the BMR! Worst weapon ever! In all the Halo games I've played, the BMR is the absolute WORST weapon I have used. The problem is the expanding crosshair. With the BR you could basically snipe people across the map with it *Burst, burst, burst*. Now, you have to wait for the crosshair to close again and long range battles just aren't the same! Instead of fast paced combat it's more, *Burst, wait, Burst, wait, Burst, wait, Burst, wait, Burst*. And that's if you actually manage to hit your target all those times. And i guess it's not really a burst any more since it's a single shot.
     
    If it wasn't for the forge sh*t and expanding crosshair I think I wouldn't have as much of a problem with the game as I do, even with other minor problems such as over-powering jetpacks and lack of sufficient quitting penalties. So the game which is supposed to be my favourite for a while, is now my most frustrating. I might get used to it, but so far it is not anywhere near what I expected. Maybe once I play through more of the campaign and get used to the controls a bit better I'll warm up to it. 
     
    Here's hoping. : (

    Avatar image for lucas_kelly
    lucas_kelly

    780

    Forum Posts

    2090

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #2  Edited By lucas_kelly

    " The problem is the expanding crosshair. With the BR you could basically snipe people across the map with it:" 
     
    I think that was the problem with it.

    Avatar image for turbomonkey138
    turbomonkey138

    5288

    Forum Posts

    283

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #3  Edited By turbomonkey138

     I'm allowed my first impressions.    

    Nope. Not here this is a impression free web site ...about video games 
    Avatar image for kmdrkul
    kmdrkul

    3497

    Forum Posts

    213

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #4  Edited By kmdrkul

    Fail to see how you could be "not impressed" when those are the only faults you currently see with the game...

    Avatar image for niamahai
    niamahai

    1409

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #5  Edited By niamahai

    y'know in Halo they are many other guns to shoot
     
    like the purple death ray ones pew pew pew pew

    Avatar image for sparklykiss
    sparklykiss

    2042

    Forum Posts

    3618

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 8

    #6  Edited By sparklykiss
    @niamahai: Or the Fuel Rod gun! Bang bang bang bang bang.
    Avatar image for jamesboyce
    JamesBoyce

    299

    Forum Posts

    84

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #7  Edited By JamesBoyce

    helo remhs - nt improsh

    Avatar image for cube
    Cube

    4410

    Forum Posts

    1677

    Wiki Points

    0

    Followers

    Reviews: 9

    User Lists: 5

    #8  Edited By Cube

    That's it? 
     
    That's why Reach is unimpressive?  
     
    Haha. Wow.

    Avatar image for mikkaq
    MikkaQ

    10296

    Forum Posts

    52

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #9  Edited By MikkaQ

    That's really your only reason? They made an op weapon more balanced and they tweaked forge a bit awkwardly? Woaaaaaa. 
     
    @Sparklykiss said:

    " @niamahai: Or the Fuel Rod gun! Bang bang bang bang bang. "
    Or the pistol! Pow pow pow pow pow pow.
    Avatar image for sparklykiss
    sparklykiss

    2042

    Forum Posts

    3618

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 8

    #10  Edited By sparklykiss
    @XII_Sniper said:
    " That's really your only reason? They made an op weapon more balanced and they tweaked forge a bit awkwardly? Woaaaaaa. 
     
    @Sparklykiss said:
    " @niamahai: Or the Fuel Rod gun! Bang bang bang bang bang. "
    Or the pistol! Pow pow pow pow pow pow. "
    Can't forget the Needler! Zzt zzt zzt zzt pink explosion!
    Avatar image for zidane_24
    zidane_24

    754

    Forum Posts

    22

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 3

    #11  Edited By zidane_24

    Those are your only reasons? I'm fairly sure they put the expanding crosshair there to keep the DMR from becoming just another BR. If you want constant accuracy, use the pistol. If you want longer range and heavier firepower, go with the DMR.

    Avatar image for kalal
    KalAl

    69

    Forum Posts

    11

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #12  Edited By KalAl

    BMR... Besignated Marksman Rifle?

    Avatar image for delta_ass
    delta_ass

    3776

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 36

    User Lists: 7

    #13  Edited By delta_ass
    @Zidane_24 said:
    " Those are your only reasons? I'm fairly sure they put the expanding crosshair there to keep the DMR from becoming just another BR. If you want constant accuracy, use the pistol. If you want longer range and heavier firepower, go with the DMR. "
    Are you kidding me? The pistol blooms way more then the DMR.
    Avatar image for deactivated-61665c8292280
    deactivated-61665c8292280

    7702

    Forum Posts

    2136

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    @Delta_Ass said:
    " @Zidane_24 said:
    " Those are your only reasons? I'm fairly sure they put the expanding crosshair there to keep the DMR from becoming just another BR. If you want constant accuracy, use the pistol. If you want longer range and heavier firepower, go with the DMR. "
    Are you kidding me? The pistol blooms way more then the DMR. "
    Pistol definitely blooms more dramatically. I agree.  
     
    Also, y'all. Don't forget the knife. For lots of face and neck stabbing. There's one move you can do where you stab a guy five or six times real quick, shank-style. Just like, "uh, uh, uh, uh, uh."
    Avatar image for nekroskop
    Nekroskop

    2830

    Forum Posts

    47

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #15  Edited By Nekroskop

    It's always funny to stand at the sideline when these "TRIPLE A" games come out. 

    Avatar image for hector
    Hector

    3550

    Forum Posts

    2247

    Wiki Points

    0

    Followers

    Reviews: -1

    User Lists: 1

    #16  Edited By Hector
    @kmdrkul said:
    " Fail to see how you could be "not impressed" when those are the only faults you currently see with the game... "
    Exactly.
    Avatar image for spawnman
    SpawnMan

    663

    Forum Posts

    2373

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 10

    #17  Edited By SpawnMan
    @kmdrkul: @Hector: @Cube: Well they're pretty MAJOR changes. An expanding crosshair isn't just like making a gun move from 4 shots to 5 shots or tweaking the power of it or the range it can shoot. Expanding crosshairs change the entire game completely! It's like suddenly adding the prone function from MW2 to Halo or the cover system - it's a major change. 
     
    Halo has always been fictional - ie, you can take loads of damage and you never lose accuracy when you fire and you can jump and have fun. Now it's trying to be a MW2 wannabe and these features it's taken are just too much! So like I said, the expanding crosshair is just insane. And yes, it is a fairly big deal for me - I now can no longer feel I'm accurate at long to mid ranges with weapons so have to rush in like an idiot and beast to get kills, which goes against my gaming style. And it ruins probably one of my favourite weapons, the BR, and replaces it with a shorter range piece of sh*t which takes forever to kill anyone because even though it's a  5-shot kill, at longer ranges probably about a third of your shots are gonna hit, so it becomes over 10 shots just to kill them, and by the time you pump those shots out ONE AT A TIME, your target has already gone for cover. 
     
    Like I said, it's not an isolated feature where I can choose to use another gun - the BMR is one of the primary starting weapons in a lot of game types and it's not JUST limited to the BMR, but to pretty much all the guns! The whole shooting system has changed. So excuse me if it's only one thing, but if you haven't noticed, it's a major thing. Forge I can live with, but the crosshair expansion is killing me.
    Avatar image for flufflogic
    flufflogic

    321

    Forum Posts

    708

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 4

    #18  Edited By flufflogic

    I would say the BR was broken, and the DMR fixes it. I'm sorry, but barring it being a miniature MAC cannon (which is essentially a giant railgun), no gun can be that perfectly accurate. I'm more accurate with DMR now than I ever was BR, because I've had to learn to compensate like I do all the other guns. Works for me.

    Avatar image for twiggy199
    Twiggy199

    644

    Forum Posts

    16

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #19  Edited By Twiggy199

    "unimpressed" Your complaining about Push/Pull and a rifle....

    Avatar image for j_meyer_13
    j_meyer_13

    414

    Forum Posts

    11

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #20  Edited By j_meyer_13

    Okay, really? I refuse to take you seriously until you at least learn how to spell the acronym correctly.  And overpower jetpacks? Any time you use itl, you're a sitting (well, flying) duck, you move so slowly you're wide open to anyone picking you off in mid-air.

    Avatar image for crunchuk
    crunchUK

    6052

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #21  Edited By crunchUK
    @SpawnMan said:
    " If it wasn't for the forge sh*t and expanding crosshair I think I wouldn't have as much of a problem with the game as I do, even with other minor problems such as over-powering jetpacks and lack of sufficient quitting penalties. "
    ... 
     
    You do realize you actually get banned from matchmaking after you've quit one too many times? And the bloom is the entire point of the DMR. You have to control your trigger finger as WELL as aim properly. It's actually far more accurate than the BR (which could never ever cope on blood gulch/haemorrhage in its halo 3 guise) as well when you're using it properly. I suspect this inability is also the cause of your "overpowering jetapcks". Because they're just slow moving targets with nowhere to hide that EVERYONE can see and shoot at. 
    Avatar image for rawrz
    rawrz

    729

    Forum Posts

    11

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #22  Edited By rawrz

    I dont see the big probmel with the expanding cursor thing. If you really wanna compare the DMR to the BR and break it down, the pace in which you fire either to be accurate and effective is pretty much the same. The only difference is the DMR gives you the option to spam it and be less accurate while the BR didnt.

    Avatar image for wfolse1
    wfolse1

    478

    Forum Posts

    172

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #23  Edited By wfolse1
    @lucas_kelly said:
    " " The problem is the expanding crosshair. With the BR you could basically snipe people across the map with it:"   I think that was the problem with it. "
    This.  The expanding crosshair is a huge improvement IMO.
    Avatar image for thefreeman
    TheFreeMan

    2712

    Forum Posts

    1120

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #24  Edited By TheFreeMan
    DMR.
    Avatar image for glak
    Glak

    580

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #25  Edited By Glak

    So you're unimpressed because they changed an OP weapon, to something that takes more patience and is more balanced
    Interesting...................
    Btw, I'm pretty sure it's a DMR not a BMR

    Avatar image for kariyanine
    kariyanine

    302

    Forum Posts

    82

    Wiki Points

    0

    Followers

    Reviews: 30

    User Lists: 1

    #26  Edited By kariyanine

     I found the BR to be quite cheap so I'm with most of these others, the DMR balances the game more. 

    Avatar image for kennypowers
    KennyPowers

    252

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #27  Edited By KennyPowers

    This just in: Big game is released. Bought by many. Some are disappointed. That is all. 
     
    Every time a popular game comes out, these forums get flooded with posts like this and everyone feels the need to make their own new topic.

    Avatar image for spawnman
    SpawnMan

    663

    Forum Posts

    2373

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 10

    #28  Edited By SpawnMan
    @crunchUK: Yes I know you get banned, but for only 15 minutes. You take EVERY other feature from MW2, but not the quitting/joining features which would stop a team quitting all together! All my friends on LIVE don't give a damn about the quit ban and neither do the quitters I've encountered so far too. 
     
    @KennyPowers: Actually it's a blog post not  new topic... It just linked to the Halo Reach forum. 
     
    Geez guys, everyone is entitled to their own opinion. I don't like it, I'm right for me, you're right for you. Don't reply if you're going to simply attack me for having a different opinion to you - if you can't add something new to what has been said, then don't comment.    This community is such a horrible monster some times when you don't agree with its thoughts. So accept the fact I don't like the DMR and the expanding crosshair and then go think of something to say or stfu. It's a blog for MY opinions - don't like it? Don't read it! Save me your foulness. Cheers!
    Avatar image for project343
    project343

    2897

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 16

    #29  Edited By project343
    @SpawnMan: Weapon bloom was a response to the outrageously large gap between Halo players' skill levels. If you could understand the core mechanics of precision, aimed shots (as both the DMR and BR were mechanically supposed to entale), you could have a fighting chance in precision fights. 
     
    Or at least that's my hypothesis. I could be horribly wrong. But complaining that weapon bloom changes Halo dramatically is silliness. After 9 years of playing Halo, I still shoot dudes the same way. Now it just makes more sense. 
     
    Also, all (relevant) weapons have weapon bloom. Look at the pistol. Or any weapon. They all gots bubbly things that expand when you shoot.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.