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Homebrew software is a slang term for unofficial software and games for consoles and handhelds which don't generally support it, such as the Wii or Nintendo DS.
Games that were funded through Kickstarter.
Games that have been funded via public monetary contributions.
Games whose titles consist of a single word.
Industry jargon used to describe a troubled development cycle that results in long delays, extended periods without new info, and often radical changes to the game.
An option, most commonly found in vertical-scrolling shooters, which rotates the screen for a more vertical display.
The concept of a helpless female character in desperate need of rescuing by the protagonist, in most cases from a villain, or from a form of impending doom.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
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