Something went wrong. Try again later

    Ihatovo Monogatari

    Game » consists of 2 releases. Released Mar 05, 1993

    An offbeat top-down adventure game for the Super Famicom. The player is a visitor to a place named Ihatovo who is there to track down books and information on fairy tales. There is little in the way of combat or RPG elements, despite being advertised as an RPG.

    Short summary describing this game.

    Ihatovo Monogatari last edited by Aruru-san on 02/19/23 09:39PM View full history


    Ihatovo Monogatari ("Story of Ihatovo") is a Super Famicom adventure game from the development studio Hector (or simply Hect), chiefly known (if at all) for creating the Igo Shinan series of Go adaptations. The game is loosely based on the writing of prolific Japanese author Kenji Miyazawa: an early 20th century author who focused on children's stories and poetry, and had most of his bibliography released posthumously based on detailed notes and half-finished works.

    More information on Ihatovo Monogatari can be found on Hardcore Gaming 101.


    The game uses a top-down visual style similar to many RPGs of the era, such as The Legend of Zelda: A Link to the Past and Illusion of Gaia, but does not contain any "traditional" RPG elements such as combat or level progression. Rather, the game is at its core a graphic adventure game similar to those put out by Sierra or LucasArts: the player walks around talking to NPCs and finding items in the environment, using them to solve roadblocks and other puzzles.


    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.