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Typically found in fighting games, combos are a series of strung-together moves.
A grappler is a combatant in a fighting game whose best attack strategies usually revolve around throwing their opponents around the stage.
"Hand to hand. It is the basis of all combat." -Gray Fox
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
A Stance may grant player characters access to unique abilities and attributes.
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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