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Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
When the routine mission goes horribly wrong, and all your so-called "experienced" teammates bite the dust. You, the rookie, survive of course.
Military Jargon that means "on the move".
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Rappelling is the act of going down a cliff side or vertical surface with aid from a rope. The rope is attached at the top of the surface and to the climber's body
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Respawning is when a player or NPC dies and then reappears moments later - usually in a predetermined location or group of locations - while the game continues.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Characters that have a Scottish accent.
When a game usually a shooter gives you a weapon to begin your mission with. Normally they are used infrequently but can be relied on when all options and or ammo are gone i.e. pistols, grenades or knives.
A lead character who never says a word, despite being spoken to.
Sometimes silent protagonists come to their senses in sequels or prequels and decide to freely speak their mind.
Eliminating a target with a long-range rifle.
The Special Air Service became the model for the modern special forces of any country during WWII.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
The ability to see the world in a different way. Reveals paths, secrets, enemies, among other things.
A squad is a group of military personnel who work together as a group. Popular in both single-player and multiplayer games, the other players within the squad can be either AI or other people.
Task Force 141 is the team you will be a part of in Modern Warfare 2 and is led by Capt. "Soap" MacTavish.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
When a certain amount of time is given to the player to reach a goal or finish an objective.
In order to circumvent various obstacles, some protagonists must travel through ventilation systems.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Experienced soldiers that often feature as mentor characters.
Found in many First Person Shooters or Role Playing Games, the player has the ability to swap their current weapon for another found on the ground or in their inventory.
A devastating future war in many game's narratives. Some games take place in a post-World War III setting where humanity struggles to live with the consequences of WWIII, while other games are centred around preventing global warfare from ever happening.
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