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The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
An early API by 3dfx for hardware accelerated 3D graphics on PC.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
"Hand to hand. It is the basis of all combat." -Gray Fox
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
The 1997 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center and Georgia Dome in Atlanta, Georgia on June 19-21.
This concept is for games where at least one of the main characters is female.
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