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These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
Games that are in genres where the ability to jump is expected, but do not allow the player character to jump on command.
A phobia is an irrational fear of something that can be concrete or abstract. Many video games have characters deal with their phobias.
A sacrifice is the act of offering something (item, health, creature, blood, etc.) to a higher power or a greater good. In games, this often guarantees some sort of favor in return.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
The use of paranormal abilities using symbols. Similar to magic/spells.
Unrequited love is when one person loves another, but that love is unreturned. It could be unreturned because that person hates the other person, just doesn't love the other person, or doesn't even know he or she is loved by that person.
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