Game » consists of 2 releases. Released Dec 21, 2012

    A masocore indie game where players control a floating robotic orb in a race to escape the dangerous and claustrophobic confines of a futuristic labyrinth.

    Short summary describing this game.

    No recent wiki edits to this page.


    KRUNCH is an indie game developed by LeGrudge & Rugged, a duo comprised of Vieko Franetovic and Michael Lohaus, and based on a prototype originally developed by the pair for the Mini Ludum Dare 21 called Klaustrum. It puts players in control of a floating orb which must escape from a futuristic labyrinth comprised of over 100 levels, each of which must be completed quickly in order to avoid death at the hands of moving obstacles which are constantly closing in, enemies, or a slowly depleting life gauge.

    The game features retro style visuals from which reverse-concept art by Sara Gross/Two Bit Art ( Cook, Serve, Delicious!) was created, music by Rich Vreeland aka Disasterpeace, and sounds by Jordan Fehr.


    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.