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Game » consists of 3 releases. Released May 21, 2003
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Birdmen are large birds that can talk or half-bird half-man creatures. Are often depicted as wise, in spite of having bird brains.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A game where cards are used to fight your enemies, or one where you make a "deck" with different abilites. Some examples are Culdcept Saga, Yggdra Union, and Phantom Dust.
Many games have had collectible cards as a part of the gameplay.
The dreaded Chimera was a terrifying beast that consisted of several animals combined into one. The distinct animal features were that of a lion, a goat and a serpent, though other variations exist.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
A cockatrice is a legendary creature, resembling a large rooster with a lizard-like tail.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
A non-interactive sequence within a game most often used for plot advancement.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
This concept is for games where at least one of the main characters is female.
When players are encouraged to collect all of a large number of characters, creatures or items in a game. Progress is often represented by some sort of bestiary or compendium that is filled out with new entries.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
A gameplay mechanic allowing players to store their items and freely carry them around.
An effect or ability that pushes an object or person away. Often found in, but not limited to, explosive weapons.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
This feature typically found in RPGs lets you capture enemies and then use them in your own party. This mechanic is used heavily in games like Pokemon.
Many games such as Shin Megami Tensei, God of War, or Too Human base their story off of or utilize elements from the order of the cosmos as perceived by humans both ancient and modern.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Orcs/Orks/Orques are a fictional race of tough humanlike creatures, often with green or black skin, originally coming from the Saxon word for the Normans during the invasion, meaning demon or foreigner.
Mostly in games that involve strategy. It involves special attributes determining the strengths and weaknesses of each move, species, character or type. One attribute is strong against another attribute, and weak against another, often in a circular fashion.
Plants that have at least some rudimentary thoughts or intelligence. They may be rooted or mobile, beneficial or dangerous.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
The skeleton is the framework of the human body.
A succubus is a demoness with the appearance of a beautiful woman that seduces men to steal their energy during sexual encounters.
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