Lost Planet 2
Game » consists of 13 releases. Released May 11, 2010
In the follow-up to Lost Planet, players explore new environments as they see the story through the perspective of different groups of pirates trying to survive on E.D.N. III.
Crimininally underrated game
I have been addicted to Lost Planet 2's single and multiplayer for a very long time now and I'm astonished that the review scores are so low. I get a real Demon's Souls vibe from the way the game is structured, and I can see how a lot of western gamers might misunderstand what the game is trying to accomplish. If the idea of a co-op focused online action rpg/ shooter sounds good to you, I'd recommend you give the game a shot-- it seems reviewers were a little too quick to dismiss it. The game is really beautiful graphicially, the combat is a lot of fun and varied, and the progression systems make the game hard ot put down. It's not the type of multiplayer that demands all players have headsets, it's more of a laid-back dungeon crawl feel.
The game is way more tolerable since it was patched and can be finished single player but before that it was straight up broken. The train level is utter bullshit patch or no patch.
"The game is way more tolerable since it was patched and can be finished single player but before that it was straight up broken. The train level is utter bullshit patch or no patch. "
That maybe explains why my experience has been so drastically different than people's initial impressions. Seems like a lot of people are playing it online too. (ps3)
I can see why people would be frustrated with it tho, the worm battle on the train was intense as hell, and they don't really give you a lot to work with as far as what you need to do. We spent probably 20 minutes on it the first time not know wtf was going on, but once we figured out the coolant situation, we breezed through it in less than 10 minutes the 2nd time through.
Had to stop there for now, but that was an epic mission to be sure. It's rare to find a train level in a game that makes you feel like the train is as much of an enemy as anything else, but that definitely did it for me.
I played the demo (Which was pre-patch obviously) and liked it and had absolutely zero problems with it at all. Felt like it did it's own fairly unique thing very well, I just never got around to play the full thing.
Post-patch a re-rating really would make sense, but if I look at it from a pure single-player experience I still can't bring myself to like this game. It might just be that the story is told in a rather confusing way and that the structure is that of a multiplayer game even when you're playing it on your own, which is IMO just stupid ... hm... although come to thing about it: I didn't complain all that much when I tried to play Phantasy Star Online alone on my Dreamcast back in the days ...
good to hear some positive thoughts on this.
I've had the game since last summer (bought it in a bundle deal with RE5 Gold Edition) but never played it (still haven't played the first one, which has been sitting on my shelf for almost two years now)
Your post made me really wanna play both, though! :)
" I beat it when it came out and the game had some pretty glaring design issues. Unless this patch fixed some core gameplay things, I doubt it's underrated. "Yeah that's kind of what I feel on the whole thing. I didn't finish it though it's right up there with the first Assassin's Creed game and Prototype as games that were too terrible for me to stomach through.
I wouldn't say either are comparable to something like Lost Planet 2 pre-patch.
Glad you liked Prototype. The sloppy combat and the monotony of doing the same over and over again was too mindless for me...
Same goes for Assassin's Creed, it was pretty, but fucking christ what a mess of being an actual game.
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