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Mad Maestro!, known in Japan as Bravo Music, is a rhythm game developed by Desert Productions and published by Sony Computer Entertainment (in Japan) and Eidos (outside of Japan, under their Fresh Games (Company) label) for the PlayStation 2 (Platform) in Japan on October 11, 2001, in North America on March 12, 2002), and in Europe on March 28, 2002.
Unlike most rhythm games of the era, Mad Maestro has players using timed button presses to help conduct a classical orchestra, with a soundtrack composed of entirely well-known classical music. It is notable for utilizing the pressure sensitivity of the DualShock 2 (Accessory) controller's buttons, with players not only required to press the correct button for each prompt, but also pressing the button in a specific "level" of pressure (blue for light presses, green for normal presses, and red for heavy presses).
The game's story is set in the modern town of Bravo Town and stars a young aspiring conductor named Takt. After learning from the fairy Symphony that the town's Concert Hall is being demolished, Takt sets out with his Bravo Youth Orchestra and uses his musical powers to recruit help from the town's citizens and save the Concert Hall.
The game later received a digital PS2 Classics (Concept) re-release for the PlayStation Network (Concept) in Japan on May 20, 2015. It also received multiple Japanese-only follow-ups, including two standalone expansions ("Christmas Edition" and "Chou Meikyokuban") and a full-fledged sequel.
In Mad Maestro you are presented the task of playing classical music. The beat is displated by four dots that show up in the middle of the screen and around the edges are colours. You are aiming to hit the glowing dot while it is directly in the middle of the coloured dots. The colours represent with how much pressure you are to press the buttons on the controller, or if you imported the baton attachment how hard you should move the baton. Blue is for pressing the button lightly, green is for medium, and red to for pressing it as hard as you can.
You get more points and a better upgrade to your meter if you press it just enough before it would count as another colour. So if you are pressing lightly for blue there are two bars on the trophy icon and if you hit the button so that both blue lines show up just before it would hit green then you will get maximum points.
As tempo changes in songs the distance between each dot will get bigger or smaller and this can get tricky in some songs since the tempo changes frequently. The bar at the right tells you how close you are to failing and how you are doing overall. When the bar fills up and turns gold that means you are doing very well but if you miss a couple of notes in a row or you are not hitting with the right pressure the bar will turn to black. While the bar is black/dark purple you have to hit a couple notes perfectly or very good in a row to get it back to gold. If you finish a song with a black/dark purple bar you will fail the song.
The background will change depending on the colour of the bar. When you first start off the song the background will be normal but when you get into gold it will change into a happier tone and it looks like everything is going to plan. When the bar is changed to black/dark purple then the background will changes to a much darker tone and everything will be in chaos in the background.
Stage 1: Will the Couple do a "pas de deux"?
Stage 2: The Savior of the Run Down Circus
Stage 3: Troubled Fashion Show
Stage 4: The Swan and the Boy
Stage 5: UFO Night
Stage 6: You Too, Lionel?
Stage 7: Hannie's Feeling Down
Stage 8: How Proud is a Top Model?
Stage 9: Greetings From Mars
Stage 10: The Secret of the Lake
Concert Mode
This mode follows a set of multiple songs, ending with one of four bonus songs: