This is a question about how they went about with the new engine for the PS3 version because I'm extremely curious.
I know that this is the Mass Effect 3 engine, but how is that done? Do they have to remake all the assets (character models, weapons, etc)? Or can they port them over to the new engine and tweak them a little?
Thanks for any information you guys can give.
Mass Effect 2
Game » consists of 21 releases. Released Jan 26, 2010
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