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Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Battle system associated with Final Fantasy series. First introduced in Final Fantasy IV.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Enemies that appear out of nowhere and force the player into a battle.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
Random Loot is a popular concept for dungeon crawler and MMO style games. In essence, monsters or objects drop something that is considered valuable to the player with random qualities.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
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