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Levels that progress forward by themselves at a fixed rate.
Charging is the action of pressing & holding down a button or particular direction on the controller. Its purpose is to build up a powerful blast or burst of energy to take out an opponent or cause critical damage.
The first weapon that is acquired in a game. It's usually a handgun or melee weapon, is unbreakabe and carries unlimited ammunition. It's also the perfect "emergency weapon".
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