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First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Flat shading is a lighting technique used in 3D computer graphics. Its characteristic look is easily recognized.
Wireframe describes any 3D model or shape that has no covering texture or "skin" and can be seen through. It can also be a visual effect to make a 2D image appear 3D.
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