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Game » consists of 0 releases. Released Dec 10, 1990
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A character in a game who has acted professionally, in movies, TV, or the stage.
Instrumental music, often electronic, that does not follow conventional music structures, instead using various sounds to create a mood. Ambient music can evoke many different feelings in the listener, from tranquility to creeping dread.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
A group of musicians that perform together.
Games that let you choose the path you take through the story-line.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
An unofficial translation of a video game, created by people not associated with the original development team.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Horror games influenced predominantly by the look, feel, and themes of Japanese horror cinema, or non-horror games that allude to the cultural horror aesthetic. J-Horror, or psychological horror, is sometimes classified as a sub-genre of survival horror.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
A music video is a film that comes with a song. It can be a combination of the music artists performing and/or actors playing scenes and/or other elements. Many games come with a music video related to the game.
Music based games may be growing in popularity now, but there have always been musicians in games. Whether they're in a band, play an instrument, or just sing into a hairbrush, these characters live for music.
Games that have had an Original Soundtrack album released.
Whether it's taking pictures of things for points or as part of a journal, photography is playing an ever increasing role in many of today's video games.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
One who murders three or more people within a relatively short time span.
Games with characters that sing.
Games whose titles consist of a single word.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
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