Ok, don't take this as hate towards Nintendo, but what is the point of the 3DS? When was the last time you were playing a DS game and thought "you know what this needs? 3D!" Especially because of how finicky the glasses free tech is likely to be (angle specific and affected by glare). As another point, what exactly does it do for the games? Look at Mario Kart 3D. What is the 3DS doing for that other than adding a bit of depth to the perception of the game? With how skeptical a lot of people are on 3D technology, why is everyone flipping out over the 3DS?
Nintendo 3DS
Platform »
The Nintendo 3DS is a portable game console produced by Nintendo. The handheld features stereoscopic 3D technology that doesn't require glasses. It was released in Japan on February 26, 2011 and in North America on March 27, 2011.
3DS: Why is it lighting the world on fire?
Ignoring the 3d entirely, it's a Nintendo DS with much improved graphics. Graphics that may be better than PSP, making it the best graphics on a handheld.
Also, 3D WITHOUT GLASSES.
" Ignoring the 3d entirely, it's a Nintendo DS with much improved graphics. Graphics that may be better than PSP, making it the best graphics on a handheld. Also, 3D WITHOUT GLASSES. "I agree with this.
I will most likely turn the 3D off, but the 3DS is like a Super DS. Better graphics, new features, a slid pad, and NO GLASSES.
" @davidwitten22 said:Oh yeah I forgot the slide pad, aka analog stick pretty much. That's pretty awesome." Ignoring the 3d entirely, it's a Nintendo DS with much improved graphics. Graphics that may be better than PSP, making it the best graphics on a handheld. Also, 3D WITHOUT GLASSES. "I agree with this. I will most likely turn the 3D off, but the 3DS is like a Super DS. Better graphics, new features, a slid pad, and NO GLASSES. "
why do we have new systems? we move on to make bigger, better games and systems." Well, no one has really answered my 3D question though. Why do we need it? "
unless you're talking about 3D. that's because 3D is cool now that you don't need glasses.
edit: oh, i should read. haha. just ignore the first sentence then.
" @davidwitten22 said:Yup. Can't agree more. I'll have to wait and see how the 3D works but I'm excited without the 3D. Also the games are the main draw right now they announced a bunch of games I want." Ignoring the 3d entirely, it's a Nintendo DS with much improved graphics. Graphics that may be better than PSP, making it the best graphics on a handheld. Also, 3D WITHOUT GLASSES. "I agree with this. I will most likely turn the 3D off, but the 3DS is like a Super DS. Better graphics, new features, a slid pad, and NO GLASSES. "
" Aside from the 3D WITHOUT GLASSES) "Hate to sound like a broken record here, but WHY IS THIS SO IMPRESSIVE? I don't get the excitement over the 3D. What is the ability to perceive a bit of depth going to do for the games?
" @davidwitten22: Well, that's all well and good, but what exactly is the benefit to having some depth perception in handheld games? I think I might be missing the point. "If you hate 3d you hate 3d. I hate 3d purely cause I hate the glasses (except when it's the really nice glasses that are clear. the stupid fucking red and green ones are awful) so 3d without glasses sounds awesome. If it works, which people seem to act like it does, it may revolutionize the industry. Plus there's already a great lineup of games being developed for it.
I guess it just might be my lukewarm attitude about Nintendo then that's made me immune to the hype. That and the fact that I don't really use a portable game system anymore.
" @Brendan said:I think this thread is ample proof that a lot of people are not excited for it. And for those who are... it's all subjective. If you don't like it, that's you. It's like asking someone why they like chocolate or asking another why they find shrimp disgusting: it's personal opinion. There's no point in being so inquisitive about it." Aside from the 3D WITHOUT GLASSES) "Hate to sound like a broken record here, but WHY IS THIS SO IMPRESSIVE? I don't get the excitement over the 3D. What is the ability to perceive a bit of depth going to do for the games? "
" @Brendan said:" Aside from the 3D WITHOUT GLASSES) "Hate to sound like a broken record here, but WHY IS THIS SO IMPRESSIVE? I don't get the excitement over the 3D. What is the ability to perceive a bit of depth going to do for the games? "
This is impressive cause we've always needed glasses to see 3D? Apart from that, no we don't really care about the 3D. It's the fact that the handheld itself and the games announced on it are awesome.
Yeah,
It's really not even about the 3D thats just the nifty gimmick for the people who are "casuals"
I haven't bought a handheld since the GBA, but I am slowly coming around to this thing, I just hope it's under $200 (lol, I can hope)
The graphics are INSANELY improved
Ridge Racer for the DS:
Ridge Racer for the 3DS:
" @Brendan said:Most likely just the same thing it does for movies...an enhanced visual experience. If you don't like it, then turn it off. Personally, I don't really care about 3D(maybe it will surprise me though), all I'm excited about is the fact that it is a new system with far better visuals/features. Asking users on here, "what it's going to do for the games" is really kind of pointless since the huge majority haven't seen the 3DS in action, and have no idea what kind of games developers may be currently working on." Aside from the 3D WITHOUT GLASSES) "Hate to sound like a broken record here, but WHY IS THIS SO IMPRESSIVE? I don't get the excitement over the 3D. What is the ability to perceive a bit of depth going to do for the games? "
I will definately get this over the stupid DSi. Atleast upgrading to this from a Lite is totally worth it!
" @Brendan said:Its one thing to say its unimportant (I might agree there, though I think the 3D effect is pretty effin sweet myself from the slight impression I am getting from video), but I think saying it is unimpressive is a bit dishonest. The ultimate goal is to have 3D images without intrusive glasses, and Nintendo has proven the technology is possible. The 3DS even provides the option of turning off 3D for those who aren't interested, and it is still a major improvement: from all reports. The analog control are impressive, graphically it is the best handheld on the market, it has a boatload of (supposed) support and it comes from the best first party handheld development house on the planet. And yes, glassless 3D, while not unique, is impressive for a (hopefully) inexpensive consumer product." Aside from the 3D WITHOUT GLASSES) "Hate to sound like a broken record here, but WHY IS THIS SO IMPRESSIVE? I don't get the excitement over the 3D. What is the ability to perceive a bit of depth going to do for the games? "
The final reason I would say it is setting at least the net-watchers on fire is because the feedback from people seeing it is almost universally positive. Even anti-3D curmudgeons like Jeremy Parish, Jeff Green and our own Ryan "Asshole" Davis have said they found the tech really impressive, and that they are immediately sold. If that isn't enough to get you excited, clearly nothing will.
Coming from a DS/DS lite, it's a godsend of an improvement. Much better graphics, better wifi support, camera on the inside, two on the outside (for augmented reality stuff), bigger screen, 3D support, better internal software.
Also retains backward compatibility with my existing catalog, meaning the selling of my two existing pieces of hardware will pay for the console and I'll still be able to play my current catalog.
Why do we need 3D? It has yet to really be seen. I've never seen a modern 3D movie or game, so I couldn't tell you my feelings towards the tech. I know that 3D without the glasses is a good thing. I know that it doesn't seem to hinder gameplay. I'm sure some creative minds will come up with actual uses for it beyond looking pretty. Every console generation is a step forward in graphics and immersion. You could ask why we ever needed a leap from 8 bit to 16 bit... I mean, the graphics weren't that much better. It didn't allow for polygons yet, so no polygonal 3D.
Just roll with it. If there's one thing Nintendo has done right, it's their handheld consoles (with the possible caveat of their *major updates to* handheld consoles... I mean, there was the Game Boy Pocket, Micro, DSi and DSi XL... not including the Virtual Boy because, well, that thing just wasn't portable).
All I needed to hear was Paper Mario and I was in.
This might not be a fair point to bring up, but this whole thing screams Virtual Boy to me. While the specific configuration of that system was indeed flawed, it sorta reminded me that none of the games on the Virtual Boy really used the 3D in a meaningful way.
I'm one of the few people that I know that enjoys 3D in movies as long as its not used for gimmicky "it's coming right at me" moments. I'm psyched about the 3DS for that alone. On top of that, 3D could very well be useful for leading targets at varying distances, judging arcs for projectiles and just looking cool. I also love stereoscopic photos. As an artist, it would be really useful to take 3D photos of a reference to work from later. 2D images just don't work the same. But mostly it's like a DS 2 or a Super DS. Better graphics, more content, augmented reality stuff has promise.
On an aside, finally a hand held is using a slide pad like I imagined back when I got a GBA! I was trying to figure out how a Nintendo 64 controller could be adapted for a handheld.
For me, there is a lot to be excited about.
@Scheds said:
Come on, Barackbar, you don't think that would be cool all pop-up book style? I mean, pop-up books were the stylistic inspiration for Paper Mario." All I needed to hear was Paper Mario and I was in.
"
" I guess it just might be my lukewarm attitude about Nintendo then that's made me immune to the hype. That and the fact that I don't really use a portable game system anymore. "Well there you go. You don't like Nintendo and you don't play portable games. Why would you be interested? I love the DS, and better graphics alone make it interesting. And I think that most are like me, I don't give a shit about 3-D when I have to wear glasses the whole time, especially if we're watching a movie and a bunch of people are over. But without glasses and when it's made just for one person to view? Has the potential to be fantastic.
" This might not be a fair point to bring up, but this whole thing screams Virtual Boy to me. While the specific configuration of that system was indeed flawed, it sorta reminded me that none of the games on the Virtual Boy really used the 3D in a meaningful way. "Yea this isn't a fair point to bring up. The virtual boy's demise was really due to the fact that it only showed red as it's primary colour, and was hard to look at. That, and it's lack of portability as it's shape was badly designed, also were important factors. The fact that the 3DS addresses all the flaws of the virtual boy, retains DS features that we have all enjoyed, as well as add new features, more powerful graphics, and optional glasses-free 3D effects, it definitely has a better chance of being a hit.
Now about it being meaningful? I think that people are looking at these 3D effects the wrong way. The 3D is an effect and not some feature that has underlying gameplay mechanics. I never once thought that 3D would change gaming like when we went from 2D environments to 3D ones, and as such I treat this as a welcoming effect to enhance my viewing experience, not my gameplay experience. You should really not expect the 3D effects to make too much of a change to gameplay, but later on, there probably will be a developer that might make use of it to perform some visual trickery, but not in the way that I think you are expecting.
Well that was totally a limitation of the tech (monochrome.. or rather, red and black screen that gave you major eyestrain) and a complete lack of actual "virtual reality" games (the thing was called the Virtual Boy, but only one of the games really offered a first-person "virtual reality" feel). Plus the system was dubbed "portable," when clearly the only way to play it was propped up on a desk, and even then that was a stretch because the thing had nothing to strap it to your eyes and keep it in place. It was an utter mess." This might not be a fair point to bring up, but this whole thing screams Virtual Boy to me. While the specific configuration of that system was indeed flawed, it sorta reminded me that none of the games on the Virtual Boy really used the 3D in a meaningful way. "
The 3DS is anything but. It's also claiming 3D and not virtual reality. The two consoles and the company that created them are completely different now.
Edit: come to think of it, eyestrain problems have yet to be seen with the 3DS. At least it won't be any worse than the tech every other company is pushing these days.
Exactly what this fine chap said." Ignoring the 3d entirely, it's a Nintendo DS with much improved graphics. Graphics that may be better than PSP, making it the best graphics on a handheld.
Also, 3D WITHOUT GLASSES. "
Emphasize on 3D WITHOUT GLASSES!
I think the big thing that's markedly weird about the new DS is it's branding. By giving it the 3D label it seems, in my case anyway, to distract from the fact that this is from the inside out an entirely new DS. I had no idea that the new version of the DS would have an analog/ slide pad (or whatever it's called) or vastly improved graphic. Now the whole 3D thing seems more like an after thought, especially since it can be turned off. I suppose going forward they could still change the name of this thing, but I guess 3DS is clever enough for the moment.
" I think the big thing that's markedly weird about the new DS is it's branding. By giving it the 3D label it seems, in my case anyway, to distract from the fact that this is from the inside out an entirely new DS. I had no idea that the new version of the DS would have an analog/ slide pad (or whatever it's called) or vastly improved graphic. Now the whole 3D thing seems more like an after thought, especially since it can be turned off. I suppose going forward they could still change the name of this thing, but I guess 3DS is clever enough for the moment. "It works on a number of levels. It still has two screens, it's sort of the 3rd iteration of the DS (looking at it like DS Lite --> DSi --> 3DS, counting DS Original/DS Lite as one and DSi/DSiXL as one because they are both only aesthetic upgrades and don't bring anything new to the table), it's a 3D-enabled console. It's the best name I could think of for it. Definitely better than calling it the Nintendo DS Advance.
" @ShiftyMagician:@AndrewB: My point in bringing it up wasn't to bring up the fact that VB was obviously limited by tech, it was that the games weren't able to integrate 3D as a means of enhancing the actual game, much like Shifty pointed out. I think Shifty pretty much answered my question here. "Hehe no worries dude. It was a very valid question that you asked, though most people would see this as a subjective question. But I got what you were saying. It reminds me a lot of how weird people can really be about things.
There is no real answer to why a person likes something, but there usually is a more logical answer to "why" something became so popular to begin with. Unfortunately most of the time when it comes to games is because of the hype that is generated via the media and biased hearsay about a product, without taking a minute and critically assessing what you just heard, and remaining reasonably skeptical about products that have yet to prove themselves beyond a controlled environment.
Of course, it is also unfortunate when people become over-skeptical due to previous products of a similar nature that failed to meet a person's expectations, and unfairly judge a product before it comes out. But that is the way people work I guess, and I hope that changes for the better someday.
" All I needed to hear was Paper Mario and I was in.Oh ya
"
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