At the very start of the interview, Suda-san says the following in respect to No More Heroes: Desperate Struggle.
Edge Magazine (204):
Well I for one hope he has a severe case of the shits with this sequel.
A few quotes from the interview:
"You'll find the AI very improved"
"There's more variation in their styles, so more variation in the experience -they fight according to their type"
"I'm not interested in creating something for purely commercial purpose. I'm focused on creating something unique"
"Otaku culture actually has a lot of power"
"My definition of an Otaku is that it's a person with a lot of power - who pours that power into something they are really into along with others" ...And Is Goichi Suda an Otaku?" Yes!, [laughs] I'm an Otaku, I've been an Otaku since I was in Kindergarten"
"Suda spent time considering other weapons for Travis, including Beam Whips (-thought about that myself), Nunchuku, and even a projectile weapon. "But the image of Travis with the Beam Katana was so strong, I couldn't risk changing it. The sword is Travis's true identity, he's in many ways a modern Samurai."
"He gets to pilot a giant robot, this lets you fight on a larger scale - there will be plenty more variety as well"
"This game will be like one and a half times the size of the original - this is mainly due to the fact we have so many new and cool bosses"
"Defeating a boss brings up a Super Mario Bros style flag sequence, where Travis walks away in 2D and gets on his bike"
"There's a very important difference to how the game now looks -"Weve introduced high dynamic range rendering as well as effects like motion blur - the game has improve, shifted closer to the vision I really wanted to deliver In terms of the world we use a smaller portion of the town, because players told us it was too big in the first game and, as this sequel is very much focused on Travis, I wanted the world more centered on his everyday life"
In other Suda 51 news, Goichi recently spoke about his latest DS release, Flower, Sun and Rain, stating its main character, Sumio Mondo, will return, but the prequel may not. Speaking in an interview with Cubed3.com, that will be posted in a few days, Suda-san was asked about whether or not he would like to return to making adventure games such as Flower, Sun and Rain. (- launched in the US last month).
Suda -
"If there is a chance, of course, I would like to make adventure games, but I have no plan right now. However, I am interested in making a new Mondo related story for new hardware"
On the question of whether or not "The Silver Case" will finally be released on the Nintendo DS, and if some of his older games like Moonlight Syndrome will eventually make a re-appearance, this is what he had to say on the matter:
"The DS version of "Silver Case" is still up in the air. Actually, the game has already been completely ported to the DS, but I have decided that the game itself is very old. Therefore, it is certainly necessary to remake it properly to fit in with the current generation of gamers. So, for now the game has not been released"
"As for the "Moonlight Syndrome" IP, unfortunately it doesn't belong to Grasshopper, meaning we cannot do anything for that right now"...
Thanks to Edge Magazine & Cubed3
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