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A compulsive need for and use of a habit-forming substance characterized by tolerance and by well-defined physiological symptoms upon withdrawal; persistent compulsive use of a substance known by the user to be harmful.
There are good agents, like Elite Beat Agents and bad agents, like Agent Smith.
When the player's death is addressed and integrated in-game as a part of the player's continuing story. This often involves reincarnation of sorts, or the player continues by moving on to a different character.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
Someone who investigates unsolved crimes and other mysterious happenings, either for a living, as a hobby, or simply by chance.
Life altering and potentially dangerous, drugs come in a large variety of forms. In most games, drugs can have significantly different physical and social effects on video game characters.
The national investigative arm of the American government, the FBI (as commonly abbreviated) is tasked with upholding and enforcing the criminal laws of the United States, and to providing leadership and criminal justice services to federal, state, municipal, and international agencies and partners.
Short for forensic science. Refers to the use of scientific methodology when solving a crime. Often involves carefully gathering evidence at the scene of a crime and analyzing the evidence in a laboratory setting.
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
"Hand to hand. It is the basis of all combat." -Gray Fox
Law is a rule or a system of rules, usually enforced through a set of institutions, applied to govern a group.
This concept is for games in which at least one of the main characters is male.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Music based games may be growing in popularity now, but there have always been musicians in games. Whether they're in a band, play an instrument, or just sing into a hairbrush, these characters live for music.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
A character who describes the characteristics of a criminal.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
When a protagonist chooses to walk as a default instead of jogging or running. The character will opt to walk even with a full tilt of the control stick.
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