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An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
A condition in which two male characters are socially close, but not sexually or romantically, and are often partners.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
Some characters get drunk off of alcohol - often this is portrayed with blurred vision, impaired movement, or slurred speech.
A status of decreased cognition caused by a substance such as alcohol.
Characters who speak with an Italian flavoured accent, usually second generation immigrants.
The act of breaking the law.
Some action-oriented games make use of motion capture technology to make character's movements realistic.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Larceny by threat of violence. In video games you either plan and executes such robberies, or your job is to prevent them.
Games set in, or focused primarily around, the years between 1930 and 1939.
The American Mafia which originated in Sicily and took root in Eastern America around the 20th century. It is also known as Cosa Nostra meaning "Our Thing". The explosion of Mafia activities and power in America happened in 1920's and their power lasted well into the 1970's and 1980's.
An organized crime syndicate often consisting of members with shared ethnic backgrounds or cultural beliefs.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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