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When a game incorporates trivia questions into it, even if it's not a trivia game.
A non-interactive sequence within a game most often used for plot advancement.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Enemy Spawners are living or non-living entities that "spawn" enemies under special conditions. Usually, these Spawners must be destroyed in order to stop a never ending flow of hostile threats.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
In many games the player is given the power to harm and or kill creatures. Many games have been brought to spotlight by groups like the rather militant PETA.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Some games just won't settle for laughs. Some games make you want to cringe as you're busting a gut.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
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