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    Portal 2

    Game » consists of 20 releases. Released Apr 19, 2011

    Portal 2 is the sequel to the acclaimed first-person puzzle game, carrying forward its love of mind-bending problems and its reckless disregard for the space-time continuum.

    Finished Portal 2 (Single Player)

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    JCGamer

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    Edited By JCGamer

    Just beat Portal 2 the other day.  First of all, I suppose I should get the things I didn't like about the game out of the way first.  The only thing that I didn't jive with where in the second part of the game where you were doing the "old" aperture science test chambers and was trying to get from 1 section to the other.  I guess I just liked the clean, room to room thing that the original Portal provided.  


    Just about every other thing about the game I loved.  I really wasn't expecting the story to be so large in scope.  I loved the large environments and the sense of scale that the game surprisingly provides.  Really enjoyed seeing the crazy "behind the scene" view of Aperture Science, and the voice work was great as well.  Still have the end song in my head. 

    I personally thought the game was a good length.  I necessarily do not  have time to cruise through a 20+ hour game (and I think that most games I play nowadays overstay their welcome anyway).   Interestingly enough, I only got stuck once (looked up the solution on youtube).  Thought the puzzles were decently tough enough to make me feel smart when I solved the puzzle, and not so hard to make me be stuck for too long.

    Can't imagine where they go for 3
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    JCGamer

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    #1  Edited By JCGamer

    Just beat Portal 2 the other day.  First of all, I suppose I should get the things I didn't like about the game out of the way first.  The only thing that I didn't jive with where in the second part of the game where you were doing the "old" aperture science test chambers and was trying to get from 1 section to the other.  I guess I just liked the clean, room to room thing that the original Portal provided.  


    Just about every other thing about the game I loved.  I really wasn't expecting the story to be so large in scope.  I loved the large environments and the sense of scale that the game surprisingly provides.  Really enjoyed seeing the crazy "behind the scene" view of Aperture Science, and the voice work was great as well.  Still have the end song in my head. 

    I personally thought the game was a good length.  I necessarily do not  have time to cruise through a 20+ hour game (and I think that most games I play nowadays overstay their welcome anyway).   Interestingly enough, I only got stuck once (looked up the solution on youtube).  Thought the puzzles were decently tough enough to make me feel smart when I solved the puzzle, and not so hard to make me be stuck for too long.

    Can't imagine where they go for 3

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