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Game » consists of 5 releases. Released Sep 01, 2005
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
This concept is for when the blood type of characters is included in the game, often to allude to personality traits in Japanese games.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Marriage is when characters, typically a pair of them, are joined in loving (or not so loving) matrimony!
A software used for video compaction on Nintendo handheld games.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
A type of video game where the player plans out what their character does on a daily basis; filling in their agenda and developing them the way they want.
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