By 02sfraser 1 Comments
Yes i got sent a lovely promotion code from Sony that allowed me to download the E3 God of War 3 demo and what can I say except it is fantastic!! This being the first God of War experience (minus the PSP edition) and I was excited to dig into its contents.
I'm sure everyone who has interest in this game already know the the contents of the demo so I won't bother explaining what happens. I will just talk about what I enjoyed. At first I didn't think the graphics were as good as originally made out. What was said was it looks like concept art moving in a flawless manner and I just couldn't see that at first. Just looked like a good display of PS3 power but not to the standards of MGS4 or Uncharted 2. But the more I played it the better it seemed to get. More enemies, more blood, more explosions and Kratos getting covered head to toe in the gore of who he has killed was awesome to see. Also seeing the Titan stomping around in the background looks awesome!!
The fighting is fast paced and brutal. What everyone was expecting but the gore is just beyond what I have ever seen. Ripping enemies in half, tearing centaurs stomachs open and watching its guts spew everyone is just so satisfying. No I'm not a psychopath who enjoys dismembering people but there is a lot of enjoyment smashing a civilians head of a wall. Favourite section, and probably the most brutal, has to be the cyclops fight. Tearing out his eye and watching Kratos get soaked in blood is just beyond sick yet enjoyable at the same time.
Controls are easy for combat meaning no slow down or confusion during fighting. Only issue I have with controls is holding numerous buttons (such as L2, R1 and aim to get the head out) which i think could be avoided. Don't get me wrong it isn't bad but I'm sure they could of come up with some way to minimise buttons. Also one other issue i had, not a major one, was the quicktime event interface. In games of old they just appeared next to whatever head you were trying to cut or monster you were trying to kill in big plain black button symbols. Now they appear on sides of the screen in junction with how they are on the controller. For example triangle appears top of screen, X on the bottem, square to the left etc. They are also covered in an small animation of flames which doesn't seem very easy on the eyes. It isn't bad and does reduce screen interference but i much preferred it the old way. Rather than you eye catching it, moving your head then missing whatever action was happening. Doesn't sound like a bug issue and it isn't, but i find it annoying and I can only imagine the bigger the TV, the greater the annoyance.
So there we go, a very quick rundown of the demo but you most likely will have heard the rest from professional journalists. Being the first home console God of War experience I will be having I can say I am heavily anticipating this title. With graphics said to be even more improved, bigger enemies and a wider selection of weapons and thing to destroy this is going to be one of the PS3s biggest games and Sony is going to market it to no end. Looking forward to the end product, very much indeed.