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akute

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Gameplay

Is there a time in anyone's memory banks when you played a game not because of the stellar gameplay, but rather simply because you wanted to get through the game? 
 
Kind of like a book in a foreign language, playing through nearly broken games because something was indeed worth the time and sanity investment? 
 
Maybe it was a unique story. Maybe you felt like you were breaking ground, treading where no gamer has yet had the patience to dare. Maybe you were training for a career in video game testing. 
 
Regardless, achievements and trophies now make video gaming time a weighted decision based on available time to game. 
 
What is most important in this evolved era of gaming? The number of points associated with each reward milestone? Or the sheer reward itself? 

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