After a few hours of playing 1-1, I got the low battery notification in the right screen corner. I ignored it, as usual - until I reached the bridge with the first dragon. The battery ran out, leaving me a total sitting duck in the middle of the flame area.
Which wouldn't be so bad if it was actually possible to pause the game.
I have never plugged in a USB cable that fast in my life. The dragon ended up just missing me, and I made it across the bridge, health bar and souls intact.
I just picked this game up in a Norwegian store today, very surprised to see this out before Christmas.
Eurogamer has this release down as unspecified Q4 2009, and the Wikipedia page has it pegged for early 2010, as part of the Ultimate Trilogy release of GoW3.
Galcon Labs Mr. AahH! Real Racing Radial 50 Must.Eat.Birds! Squareball Beat It! newtonica2 Castle of Magic
All highly recommended games, feel free to add stuff to the wiki pages if have more info. I added a few screens from my own phone + some basic information.
@bdhost05: I certainly will play Okami all the way through at some point, it left enough of a positive impression. I'm working on Twilight Princess now, though, and I think I might need a palet cleanser inbetween the two.
Okami was rated very highly by reviewers, it remains very underappreciated, though.
Most Norwegian kids are bilingual by 10. That's how it has to be in an increasingly global society when your native language is limited to 4.5 million active speakers. Video games and other media help inspire the kids to want to learn. I guess we're lucky that way, though. In countries like France and Germany, where most movies, TV shows and games are either translated or dubbed, there's really no such motivation.
And I hate that some games come out later or don't come out at all over here because of the localisation process. Just give us the English version while the other guys wait, we'll manage.
Or maybe just get over the dark ages and abandon the idea that, even though all entertainment media are heading towards digital distribution, we still need separate regions to make money globally.
I'm gonna have to teach my kids to read English before they can get the most out of their games, I guess. Most games are not localised for Norway, and most Norwegian kids' games are crap.
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