Huh, the amount of aliens on that mission was tiny. Kinda weird to see having never played on normal.
Yeah, not to have a lack of faith in Abby but I started this video expecting the playthrough to end. It's a common place for it to happen if you've been limping along through the start. I also haven't played on Normal tho.
I must not have a played X-COM on Normal for longer than I thought, but I definitely remember the first Terror Mission being a hell of a lot harder. Only 2 Chrysalids and two crappy floaters for fire support? And here I was thinking they'd be doomed without more laser weapons.
Not to say Abby didn't also ace that mission though. That was very well played.
On the difficulty up (can't recall the name) there were definitely at least two more Crystallids, which gets hard. I had my first play through of the original XCOM: EU when it came out basically wiped on this mission because it took out all my soldiers who were any good. A Crystallid got one of my guys and then two more came into the action and it was a wrap. I could not do enough damage.
Two came from the exact direction they did in Abby's game, but then two more came around the left side of the building and killed the one guy I left back there.
No one says you can't dash. They say don't dash into the unknown, which is exactly what happened when you tripped those enemies early on (EDIT: And later with those Mutons) . Even that first time was fine though, as long as you are covering things, the problem is when you dash someone into the unknown with no support from the rest of the team. They are going to be dead quick.
Also if you are not going to be flanking much and playing conservative (that's fine), don't agonize over 60% ish shots. Just take em.
Good job on the mission though. When the Crystallids came in you were well prepared Abby. The way that mission goes bad is if you do something like dash a soldier into finding the Crystallids then they kill that guy, turn him and things get crazy.
Use a scope. 10% to aim does matter and definitely also helps if you Overwatch a lot, as it knocks the aim penalty for that down some.
I know some people complain about Overwatching a lot (they do do it too much instead of flank) but this mission was an example of why it works, especially in the first game.
Some of you guys literally need the GB crew to tell you what to think in every podcast? As if they literally didn't already address this with the same person, and Vinny didn't acknowledge that while trying to host a podcast and keep a conversation moving to something new. If you have any doubts about their stances on racism you need to get a grip. Go listen to Waypoint then.
Also the GB guys sound like squares talking about highschool. It's okay to drink in high school, not really something to be so moralizing about at all, and damn, I did and look at me.
They didn't have a lukewarm PDP take, give me a break. Vinny said "you know what my stance is" for a reason. They already had this discussion before and I think we know where they stand on it.
Vinny also doesn't treat the Beastcast like it is in a vacuum. He works off what the Bombcast does. He didn't spend a bunch of time talking Destiny either for a reason.
Everyone is right in the Bonchon discussion. I've been to both the Harvard Sq. Bonchon that Abby mentioned and more takeouty locations.
Yeah but it does rule I have to say. They have it on the North Shore outside Boston and it's the best Asian food of the type around hands down and it's not a greasy mess or anything. Highly recommended.
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