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BachoGrande

All of my friends are probably tired of me starting sentences with "I was watching Giantbomb today and..."

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BachoGrande

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#1  Edited By BachoGrande

I'm legally blind with retinitis pigmentosa. As my vision decreases over time I've had to change up the types of games I play. All of my sight is in the very center (<20 degrees total) and it's really difficult to play twitchy multiplayer shooters -- I still do ok; the majority of my kills coming from strategy (lots of long narrow hallways), listening to footsteps and recognizing common chokepoints to hopefully find a target. Most would probably feel bad to know a blind guy killed them :D. In games like Quake and UT I turned the FOV up to ~120 to fish-eye the screen, sacrificing my ability to shoot long distances for close quarters brawls.

I'll suffer through a single player fps if I like it enough, but a lot of times I have to watch a walkthrough on youtube for segments w/ low light levels or particularly complex geometry (Assassin's Creed and Deus Ex:HR were tough to finish, but I did!). I have to recognize that games such as Amnesia, Dead Space and Alien Isolation are just too dark and nearly impossible to get through...unless I blast out the graphics with gamma adjustments, then it looks too ugly :(.

I started specializing in turn-based and/or real- time pause mechanics to allow enough time to maximizing my strategy and tactics. Titles like Civilization, XCOM, Unity of Command, Jagged Alliance, Space Hulk, Blood Bowl, Banner Saga, Invisible Inc., Crusader Kings 2, Door Kickers, FTL just to name a few. Any kind of builder or creative game that allows me to play at my own pace is great with such limited vision, like Banished, Cities: Skylines, Kerbal Space Program, Space Engineers and Minecraft.

The diversification of video game genres is so awesome right now; partly thanks to the indie market and the wide range of interests for gamers of all ages and backgrounds exploring so many gametypes and mechanics. It'd be an interesting idea to have a way of advocating for games based on certain disabilities.

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BachoGrande

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While waiting around for the Nevada map, Edge 2.0 and the Hornet to arrive, I was getting a lil frustrated. So I decided to sex up the start procedure:

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BachoGrande

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#3  Edited By BachoGrande

I'm enjoying it quite a bit! Sword of the Stars 2 was a bit of a debacle to start with, but the developer was committed to fixing the issues. it's a nice change to see this rogue-like game as a side-story to their 4x universe.

I played as the Marine first, but the combat skills only get me so far if I can't discover more ammo crates for my weapons. Having just posted some crafting recipes, I'm gong to give the Engineer a try since the scattered junk is so plentiful.

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BachoGrande

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#4  Edited By BachoGrande

All credit to Steam user SunsetAmethyst for compiling this list (I cleaned it up a little bit):

Cooker

  • Aggressive Antibiotics = Moldy Bread + Anti-Bodies -- Can reduce up to 4 levels of disease instantly
  • Anti-Venom = Serum + Poison Sac -- Cures Poison
  • Cooked Meat = Raw Meat -- 50 food
  • Energy Drink = Exotic Proteins + Primordial Soup + Giant Mitochondria -- 50 food, speed and healing over time.
  • Fondue = 2x Safe Cheese + Bone Sliver + Stale Bread -- 250 food
  • Fortifying Sandwich = Stale Bread + Safe Meat + Safe Cheese -- 150 food
  • Hero Sotswich = Hiver Cheese + Tarka Warbread + Cooked Meat -- 250 food
  • Hum Gum = Sonic Nodule + Exotic Proteins -- Cures confusion and berserk
  • Pheromone Bait = Desease Extract + Scent Gland -- Grenade, causes confusion and berserk
  • Pungent Meat = Raw Meat + Scent Gland -- 60 food
  • Roast Beast = 3x Raw Meat + 2x Bindings -- 200 food
  • Seafood Combo = Soylent Vines + Ku'sulto Lobstercake + Wuuna Sea Cucumber -- 180 food
  • Sotswich = Tarka Warbread + Cooked Meat -- 160 food
  • Steroidal Enhancers = Vitamins + Mutagen + Exotic Protein + Scent Gland -- (Might +1) improper use has a chance of causing brain damage

Lab Station

  • Adamantium Claws = Living Steel + Cyber-Connector + Nanowire + Adamantium Resin
  • Adamantium Sword = Lighting Blade + Adamantium Resin + Bindings + Unstable Isotopes
  • Ballistic Kit = Rifle Parts + Electronic Parts + Servos -- Repairs Firearms
  • Breaching Spike = Heavy Claw + Shotgun Shell + Acid Sack -- Damages door for 70 damage
  • Chitin Plate Armor = Bindings + Composite Cloth + Chitin -- Armour 100
  • Cybernetic Scrambler = Energy Cell + Cybernetic Brain + Electronic Parts
  • Diagnostic Chip = Logic Circuit + Cybernetic Brain
  • Door Spike = 2x Shotgun Shells + Punch Claw + Giant mitochondria -- Breaches door
  • Electronic Bypass = Electronic Parts + Cybernetic Brain
  • Energy Pack = 4x Energy Cells + Binding -- Useful if you wish to reload your Laser Rifle
  • Ersatz Sharpening Kit = 2 x Heavy Claw + 2 x Razor Claws + Bindings.
  • Grav Boots = Energy Cell + Element X + Superconductors + Combat Boots + Bindings -- Can walk across traps
  • Hand Stunner = Energy Cell + Gun Parts + Electronic Parts + Sonic Nodule
  • Heavy Slug Thrower = Mag Rifle + Micro Furnace + Nanowire + Superconductors
  • Heavy Slugs = Molecular Neutronum + Shell Casings + Element X -- For heavy ballistic weapons
  • Hinge spike = Heavy Claw + Shotgun Shells + Acid Sack
  • Improved Laser Rifle = Laser Rifle + Photonic Amp + Organic Bindings + X-Ray Transducer
  • Improvised Lock Picks = Razorteeth + Slivers + Bindings
  • Improvised Medkit = Bindings + Serum + Antibiotics + Bone Slivers
  • Medkit = Bindings + Antibiotics + Serium + Slivers
  • Laser Rifle = Rifle Parts + Superconductors + Photonic Amplifier + Quantum Capacitors + Bindings
  • Lifter Pack = Energy Cell + Composite Cloth + Element X + Nanowire -- Extra bag space, can only be used once in a playthrough.
  • Pulse Resonator = Sonic Nodule + Soft Screen + Cybernetic Brain -- Detects traps
  • Pulse Rifle = Photonic Amplifiers + Laser Rifle + Super Conductor + Bindings
  • Quantum Scan Helmet = Casing Fragment + Optics + Quantum Capacitor + Electronic Parts
  • Rage Beam = Sonic Nodule + Hiver Brain Crystals + Bindings + Rifle Parts -- Makes Enemies go berserk
  • Razor Fists = Bindings + Composite Cloth + Razorteeth
  • Rosetta Brain = Hiver Brain Crystals + Logic Circuits + Soft Screen + Energy Cell -- Useful for decrypting messages.
  • Sniper Rifle = Rifle + Optics + Bindings
  • Sonic Gun = Gun Parts + Sonic Nodule + Electronic Parts + Energy Cells
  • Targeting Helm = Casing Fragments + Logic Circuits + Optics + Bindings
  • X-Ray Rifle = Laser Rifle + X-Ray Transducer + Photonic Amplifier + Bindings
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BachoGrande

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#5  Edited By BachoGrande

I won't be able to contain my joy if Chris Avellone is able to raise similar money for Planescape Torment 2!