@hack1501: Well... I'd say the best way to sum them up without getting into detail is this. Hideo Kojima shows his true nerdy side of films in these 2 games, SNATCHER is a Blade Runner meets Terminator game and Policenauts is Lethal Weapon in SPAAAACE and both feel very far away from Metal Gear except from references and blatant names from them (it makes sense when you play them don't worry)
Also because they are adventure games the fun comes from the puzzle and dialogue solving gameplay, I don't mean to sound like a fanboy but Kojimas witty fourth wall writing works really well in these games and if he didn't focus on Metal Gear he could do pretty well in a lot other genres from both of these games and PT.
The only thing you may get sick of is that Kojima LOVES psuedo-science and in Policenauts the world building starts right from the beginning with a lot of techno-babble to explain how the future works (and sometimes predicting our future). But the characters in these games are the best part, they aren't like Metal Gear charactes at all and actually have a lot of great personality. Policenauts especially has anime FMVs with really solid animation that I'm still impressed by today, also the music in both of these games is fantastic! (Don't look up the album for SNATCHER though, the track names spoil the game)
Both games have really solid plots as well, they aren't all over the show like Metal Gear because both games were clearly made without a sequel in mind and despite Kojimas over-explanation of the world they feel very solid and very well paced.
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