I played an hour or so of RE0 a few years ago and didn't remember being too impressed, but returning to it now and starting on hard mode I've been enjoying the game quite thoroughly. I always felt that these games were too generous with their items, and RE0 is exactly the kick in the teeth I've been wanting from RE. My main issue with the game though is that the research facility level doesn't feel anywhere near as inspired or memorable as the Spencer mansion. Even the hallways in REmake had something interesting going on for each frame, and RE0 doesn't have that same spark. As a game level its actually fairly good and while the puzzles aren't particularly hard they're still satisfying to solve when you unlock more parts of the house. Also, the train section is actually a lot better than I remember it being. They managed to make it feel interconnected, kind of like what Dark souls did.
I have mixed feelings on the moments where both characters separate, because on one hand it can create a situation where you're stuck with a character who has to deal with a bunch of shit with next to nothing, but on the other it can create a lot of tension if you only have barely enough to get through. There was a moment in the game that trapped me as Rebecca in a room with two hunters and she only had a pistol, but I still managed to make it out. (I guess my experience with pistol only run for REmake helped me out there.) Then there was the fight with the giant centipede where I had Billy use mixed herbs that Rebecca dropped to pick up the key. I guess luck and some skill have kept me from getting too fucked in this game.
The unrelenting difficulty has been enough to win me over on this game though. I got to a situation where I thought my game was fucked when I had to take on a leach zombie with Billy in danger status, only to find out there was a green herb next to it, which rebecca could mix with her red one. RE has never been this difficult, and I love it.
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