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cat_doter

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cat_doter

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The Evil Within's black bars and framerate lock are a clear sacrifice of visual and gameplay quality in order to enforce a specific aesthetic. Any game that is hostile towards the player because of its devotion to its own aesthetic deserves to be broken down and fixed by the player, because fuck that noise. Your first responsibility its to your players, not your bloody ~cinematic aesthetic~.

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cat_doter

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@terradelu: It's not exactly non-trivial, they'd need to develop a functioning emulator on the 3DS. Emulators are always very specific to the hardware they're on, you can't just plonk the WiiU's emulator onto the 3DS and go, it'd need to be specific to the 3DS. There's always the possibility that the processor overhead for SNES emulation is beyond the 3DS, since you need a PC orders of magnitude more powerful than a SNES to run an emulator, but it's capable of running gameboy advance games which is fairly similar hardware wise. Then again, the 3DS's GBA emulator is pretty bare-bones.

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cat_doter

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Dark Souls is great for a lot of the same reasons Earthbound is, except in a different context. Deceptive mechanics, the Pendant, playing with player expectation etc. Its sense of humour is more "pay more attention, dickhead" than just generally goofy though. It feels kinda weird saying Dark Souls has a sense of humour at all since it's such a dark game, but it's there. Every time you walk across a bridge and a dragon sets you on fire, it's there.