Apr 8, '16
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Blind 12h session of FFXIII-2... that's going to be maximum confusion.
VR support is coming later (around summer). Dirt Rally 1 has VR support.
Seemed a bit harder than my playthroughs, then again I never recruited Archangel first. Wish Alex would run out of cover less when being shot at though.
I also would like the helmet to be turned off during cut-scenes. Pretty sure there's an option for that.
It looks harder because they are ignoring biotic combos and wasting multiple clips of ammo on weak enemies when they could have used pull+warp AoE to wipe them out very easily.
You may have been let down by FFXIII, but there is still Hope in the sequels.
HENTAI STATE taking over
@steveurkel: Just Devolver being quirky, most likely. But they probably use it as a narrative element as well, such as world being populated by "recycled" inmates from first season.
Watched this and Nier QLs back-to-back and where as I was enthralled by everything I saw in Nier, this one just looks bland. To make it worse, it's clearly lacking polish and your attention is drawn to various glitches and bugs. Conversations look stiff, partially because previous games had fixed camera angles that were pretty well thought out and felt natural with the flow of conversation.
It also bothers me how you can see animation glitches in cutscenes, especially during introduction setpieces. First impressions are important and wonky facial animations and other issues (check Miss broken hips at 37:40) shouldn't happen that frequently, especially early on. Been replaying original trilogy while waiting for this one and ME2 and ME3 have much higher quality finish to them.
Like the new clean look without unnecessarily convenient buttons:
That remote is so bad, the least amount of effort put into it.
Balloon Trip minigame, remove most of the mechanics, add difficulty and you got yourself a hot mobile game, call it Flappy bird or something.
Use your keyboard!
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