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DarthEnder

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DarthEnder

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#1  Edited By DarthEnder

I swear I must be the only person ever that liked Dracula X better than Castlevania IV.

Look, I know that Dracula X is a very poor port of Rondo of Blood. But I didn't know that at the time.

At the time, I was just a guy that loved Castlevania and played every one on the NES and SNES.

I mean, I really liked CV4 when it came out. Easily better than the NES ones, but I was never really comfortable with the whipping, and I didn't really like the way the player's sprite was freakin gigantic. And I didn't really like the color palette of the game. Everything was all brownish and gray. It was all very bland, like CV2.

But most of all, I didn't like the music. There's only one original song in that game that's fantastic. Theme of Simon. There are other great themes, but they're remixes of songs from earlier games. Most of the original songs in the game sound awful to me. They're all this, like, free-form jazz played on a church organ. It's just, bleh.

Then Dracula X came out, and I was like, "Now THIS plays like classic Castlevania. The controls are tight, precise, Richter is a much smaller sprite, looks cooler, backflips." The graphics were sharp, and colorful. Just like CV1 and 3.

And the music was AMAZING. Sounded 10x better than CV4.

Yeah, the last boss battle was total BS, but other than that, I loved this game.

So yeah, Dracula X was my favorite Castlevania for a long time, until I played SotN.

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DarthEnder

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#2  Edited By DarthEnder

Look, I love retro SNES style as much as the next guy, but this game really doesn't feel up to the same level as the first two.

I think the largest, most inexcusable change though is...WHERE THE HELL AM *I*?!

In the first two games, I got to make my own character. The story was about me and my adventures with Gabe and Tycho!

In this game, I'm not in it at all! How dare you slay gods without me Gabe and Tycho!

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DarthEnder

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#3  Edited By DarthEnder

You're definitely not alone. A lot of people have been reporting huge drops in framerate ever since the patch was released.

I'm definitely one of them. It's become maddening to play the game now.

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#4  Edited By DarthEnder

In regards to the topic that came up on this week's podcast.
 
The way League Of Legends does it, is every week they have a certain number of their characters that everyone can use.  And every week, they rotate out those character with new ones.  If you want to be able to use that character when it's not that character's week, you can either pay real money for it, or you can buy it with in-game currency
 
Personally, I think it would be damn interesting to see a fighting game try this system.  Just DL the client, start it up, Oh, who's playable this week?  I'll try all these guys out.  Boy, this guy I really like, I think I'll buy him.

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#5  Edited By DarthEnder
I don't see why you're laying the burden of proof at my feet here.  You accuse me of going "Nuh uh, you're wrong."  When nobody is explaining why they'd be right in the first place.
 
Someone goes "SMB2 USA counts".  With no explanation or reasoning as to WHY it should count.  But when I reply with an actual REASON as to why it doesn't, you accuse me of being the one who's being dismissive. 

I gave a damn good reason why SMB2 USA isn't part of the SMB franchise and a damn good reason why SMW is.  They gave no reasoning at all.  So why are you singling me out as the one who's just dismissing other people's opinions? 
 
@imsh_pl said:
@DarthEnder: What's the point of this thread again?

I made this to specifically address a topic that came up during this weeks podcast.
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#6  Edited By DarthEnder
@imsh_pl: @imsh_pl said:

Oh that's interesting, could you please post a link to the official statement that Nintendo released regarding the games belonging to the Super Mario Bros. franchise?   

The fact that Super Mario World is CALLED Super Mario Bros. 4 in Japan makes it fairly obvious that Nintendo considers the game part of the SMB series.  
The franchise page doesn't list SMW as a SMB game.  Nintendo calls it a SMB game.  Nintendo would know better than GiantBomb, ergo, the franchise page MUST be wrong.
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DarthEnder

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#7  Edited By DarthEnder
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#8  Edited By DarthEnder

Yeah, I wasn't sure where this belonged.
It's a response to something they discussed on the podcast, but it's really more of a general topic...

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#9  Edited By DarthEnder

Super Mario World is called Super Mario World: Super Mario Bros. 4 in Japan.
 
And Yoshi's Island is called Super Mario: Yoshi's Island in Japan.  No Bros.  Thus, not a real SMB game.
 
Just like how the new Mario Kart game coming out is suddenly being called Mario Kart 7(because, really, it is), the next 2D SMB game should be called SMB7.

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#10  Edited By DarthEnder

They were talking about it on this weeks podcast, and the whole issue of calling the new Mario Kart game Mario Kart 7 led me to think about it.
 
The clear scientific conclusion I arrived as was this:
 
Super Mario Bros = Super Mario Bros 1
Super Mario Bros: The Lost Levels = Super Mario Bros 2
Super Mario Bros 3 = Super Mario Bros 3
Super Mario World = Super Mario Bros 4
New Super Mario Bros = Super Mario Bros 5
New Super Mario Bros Wii = Super Mario Bros 6 
 
These are the core Super Mario Bros games.  They all share the same core gameplay.  They're all called full on "Super Mario Bros" in Japan(Yoshi's Island is called Super Mario: Yoshi's Island in Japan.  There's no Bros.)   We know Super Mario Bros. 2 USA was a completely different game originally. And all the 3D games are part of the Mario 64 series.
So I could totally see them releasing a new core Super Mario Bros game at this point and justify calling it Super Mario Bros 7.