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davielove

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davielove

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Edited By davielove

@gerp: You're thinking of sibilance.

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davielove

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@underthewether said:

The fact that Brad survived all that was amazing, but my god does he make things hard for himself. Stop crouching, run all the time, don't kill anyone you don't have to.

I can see why that would be frustrating to watch, for me its just the vast amounts of misinformation the entire crew are dishing out at any given time.

To be fair, the game's systems are quite complex and easily misunderstood if you haven't been playing it a lot.

I just don't understand why they keep starting with that damn concealed pistol, it's by far the worst of all the silenced pistols. Only 5 bullets without the ability to reload for a gun that can't be found while being frisked, that's a terrible trade-off unless you have a very specific plan going in. Usually you have a bunch of other illegal stuff on you anyways and besides, getting a gun past frisk points is usually a non-issue. Also I don't think I've ever seen them use that ability but very often they are in the need of a silenced gun.

It also saddens me how dismissive they are of the guns in the game, I get they are using a controller and it's not great that way, that's the reason I do m+kb, but guns aren't only useful during firefights, if you need to take out 2-4 guys standing around without alerting anybody else the silenced silverballer is perfect. Thrown items take way to long and even if you aren't confident in your headshot game it's just 2 bullets center mass to take out anyone.

Still kinda fun watching them stumble through this and somehow get shit done.

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davielove

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Edited By davielove

This is like Game Room all over again! just missing those hot intellivision bangers.

Also, Yars' revenge is an amazing example of great game design considering the extreme technical limitations of the system.

"Smash the fucking Qotile!"

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