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Why I won't be finishing Final Fantasy 14

… Well to be specific, you can’t really ‘finish’ an MMO since they’re generally a never-ending game but you know what I’m getting at. Let me preface this by stating that I don’t think FF14 is bad or is a game of poor quality; I actually recommend it in terms of an MMORPG when something like World of Warcraft has overstayed its welcome and refuses to get with the times. FF14 gives players the freedom to play any class with a few mere button presses, to gain experience in a variety of ways and be an enjoyable game to return to. However I won’t be returning to FF14, and to that I ‘blame’ the recent expansion Heavensward and the narrative that you’re forced to go through.

In other MMORPGs, you’re typically given a main storyline that is the crux of what story the game has to tell, but you’re more or less allowed to wander off that main path and do what you please and you’d end up accessing later content. FF14’s main storyline is what unlocks future content in ways of dungeons and gameplay mechanics, so you have to stick with it in order to access what the game has to offer. The storyline quests often culminate into major events/boss battles that can be dispatched relatively easily, then the quests return to diversions until another major story event pops up. You’re free to wander off at any time of course to do sidequests or whatever else, but that main story won’t be going anywhere until you finish it, and finishing one chapter unlocks the next big angle that your character has to tackle, with new chapters being added by Square-Enix to both add content and lore. The kicker is that buying Heavensward doesn’t mean you can immediately access its content even if you’re at the original level cap of fifty - You have to finish the story quests up to Heavenswards release to access its content, and these story quest chapters go on for a long time with a lot of needless filler between boss battles in order to pad out game time. Even in World of Warcraft all you need to access expansion content is to be at the needed level and maybe have twenty to thirty minutes of quests to do, not hours of fetch and kill quests. Worst of all, I could not give any less of a damn about the storyline in FF14, especially when quests important to the story are ridiculous chores for the so-called legendary hero that your character is. At one point you have to fetch a group of kids who are playing hide-and-seek so a convoy can leave for another town. Really.

Really. #wherearetheparents

Credit where due, there IS a story in FF14 that takes you around the world and has impact involving a wide cast of characters, not just being a string of quests that takes you zone to zone with limited narrative. There has been mention of future expansions not needing to have story completion in order to access the stuff you’ve paid for, but Heavensward hasn’t been mentioned in terms of being opened up yet. I’m certain there are people who enjoy the story, but I picked up FF14 for the positive sides of its gameplay, not to chase around a scam artist adventurer who is withholding information regarding a big bad boss who could -destroy half of the freakin’ world- and I can’t just break his ankles to make him squeal. I had been looking forward to Heavenswards for the new jobs like a card slinger mage or a mechanical maestro, but with each completed chapter in the story another one takes its place, and I seem to have multiple hours ahead of me still before I can even go to the floating zone and hang out with dragon buddies. FF14 is still a great MMO amidst the sea of poorly created cash-grabs, but if it wants to keep me from reaching content I had put money down for, then I’m turning in my lalafel’s little boots for good.

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Eon_V

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I'm in a very similar situation myself! I had to take a break from the game due to real life stuff but when I came back, I decided to go ahead and purchase the Heavensward expansion since I was enjoying my time and was nearing the original level 50 cap. I figured I would jump into one of the new classes only to find out they're locked until you actually open up the Heavensward content as you mentioned. So now I'm picking away at the story content still trying to make it to the expansion areas.

I feel like FF14's original 1-50 story had pretty good pacing from what I remember and it's a real shame how much I find myself dragging my feet on completing the newer quest lines. I imagine this issue is exacerbated by the fact that the content in between the 1-50 portion and Heavensward was doled out over a number of patches and playing through it with breaks in between releases was probably much more tolerable.

I will say that whenever I find myself not wanting to go initiate the next line of main quests, it's pretty easy to find something else to pick up whether it be optional side quests, gathering/crafting, the Gold Saucer, etc. Now, whether that stuff is actually enticing to an individual player is another question of course.

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deactivated-5b4132eb7c138

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@eon_v: I'd certainly whittle away some time with doing other crafting or job stuff when the story tried my patience, but the frequency of these breaks from the story grew greater as I unlocked each new section of the storyline. Eventually I just stopped caring about my pursuit to reach Heavensward, and soon followed my tiring of the game altogether.

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rorie

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Shame to hear it! I had a decent time with FFXIV when I played it, but when I discovered that the mounts were only a 20% movement speed increase or so, my desire to continue on waned a bit. I did enjoy what I found in the dungeons (the aggro model made for challenging tanking, in a good way), but getting around the world felt like such a plodding experience that I had a hard time keeping up with it.

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deactivated-5b4132eb7c138

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@rorie: For me I didn't mind travel since there was the fast travel options to cover large distances, but running around the different areas was enjoyable due to the pleasant graphics. The fact you could return to previous dungeons at a scaled back level or with a different class altogether was interesting as a learning tool or refresher course, but getting the first dungeon in the daily roulette stung once I had a class pretty much down pat.

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ispeaknihongo

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This is exactly how I feel. After hours leveling up to 50, only to be met with hours and hours (literally hours) of tacky story quests before I could even get into content I had paid for. I ultimately did complete all of it, and I found the Heavensward content to be really fun. But man, those story quests keep coming and it just makes me feel like all they are doing is padding out content. The most fun I have in the game is playing with other people, not having to find hidden moogles for the third time in a row. I also cannot stand the story line. I mean it is an MMO, I literally see thousands of other players everyday, but somehow my character is the chosen one? The writing is just bad, and the voice acting I can't even listen to. I just skip each cut-scene right away.

That being said, I am currently in a ritual of not playing the game for 3 months, then re-upping and playing extensively for a month. I've found that this usually quells my anger about it. I still really do like the game, just wish they would focus on either things that people enjoy or do something different.

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cikame

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FFXIV is currently my podcast game, i've got 44 hours on it so far and i'm still just having fun messing with the various jobs you can do, i look forward to podcasts coming out just so i can play it so it looks like i'll be staying for a while longer.
My MMO freak friends who got me into it are angry that i don't power level to get to end game content :P, i haven't bought Heavensward yet because i don't see myself getting to that content any time soon, i'm in no rush.

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deactivated-5b4132eb7c138

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@ispeaknihongo: With later expansions immediate access seems to be likely, however I wouldn't put it past them to lock new jobs/etc behind storyline walls to force the blessed lore down your throat. The lore is interesting, but the Souls games made its story-telling optional, and FF14 should've done the same.

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deactivated-5b4132eb7c138

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@cikame: I racked up 265 hours myself. Then I realized how much of that was spent on avoiding the storyline because I was bored and oh dear.