2018 Game of the Year
Metroidvania of the Year: Yoku's Island Express
There were several solid entries in the Metroidvania genre this year, but Yoku's Island might be the most unique and refreshing of the bunch. You play as a dung beetle whose (dung?) ball is used as a pinball to move around the map. Yeah, this game is something else.
Rogue-like/lite/whatever of the Year: Dead Cells
Still not a big fan of the rogue...whatever genre, but Dead Cells seems like one of the best so far. Cool pixel style art, tight controls, and a boatload of unlockable items kept me playing it for about as long as I can stomach a game in this genre.
Most Overhyped: Tetris Effect
"Revelatory, Life Changing, Must Experience"
It's Tetris. Sure it looks cool and has some nice music...but it's just Tetris. The same game I've been playing for decades on dozens of platforms. The hype for this was a bit much.
Most in Need of Modern Controls: Red Dead Redemption 2
There is no denying that the world, story, and characters in RDR2 are about as good as it gets in video games. Unfortunately the game feels like it is actively fighting against the player every step of the way with frustratingly outdated controls and insanely deliberate pace. Rockstar still makes must play games, but they really need to modernize their control mechanics for future releases.