I'm curious what Stern means by a "traditional sci-fi approach", because it doesn't seem like that excludes the sort of speculative technology he's talking about as an alternative. Anyway, looking forward to Titanwinter.
Towards the end of Spec Ops: The Line, the loading screen messages that started out as tips or objective reminders start to become the nasty thoughts at the back of the player character's mind. One of them just says "This is all your fault." Reading those was the most chilling part for me of a game that was otherwise not too subtle. Loading screen messages are typically meant for the player; their being used to speak to the PC directly made it harder for me to distance myself from him, in a way that made me uncomfortable.
"I’ve literally never touched myself" - Austin Walker, 2015
Austin, you have a talent for making me excited to play new games. I bought Undertale because of your review, and now I'll have to get Invisible, Inc. too.
DubiousComet's comments